ew version at
http://dominions.realites.org
- "greater manysites" now use list of pre-set provinces.
- map file upload instead of text area : the application now doesn't hang anymore with large map files
You can list all available special provinces at
http://dominions.realites.org/?actio...cial_provinces
This will list them all, and give the same map code that will be used by the script when editing map files. (yes, you can also copy/past the code in a map file manually if you want to test a province, and of course there might still be some errors, don't hesitate to post when you find one)
And of course the online tool will use those provinces (with full credit for the authors in the resulting map code) when you check the "greater manysites" option.
The list is *far* for complete, so I still take suggestions for new provinces (
http://www.shrapnelcommunity.com/thr...=&fpart=3&vc=1), as well as suggestion or request for new features.
Currently on my immediate TODO list :
- a pre-set province with a name should be unique in the final map
- add more pre set provinces so that each terrain type as at least some
- maybe making two versions of the random province function, one for land provinces and one for sea provinces (need list of IDs of units with ampibious or aquatic, even a partial list would be better than nothing). At worst I might just ignore random sea provinces and use instead preset ones (since very few units are aquatic in proportion to the huge number that exist, random units on land provinces usually don't drown, the reverse being false)
Your suggestions ?