.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old November 12th, 2006, 06:46 PM

Turin Turin is offline
Second Lieutenant
 
Join Date: Sep 2004
Posts: 483
Thanks: 0
Thanked 0 Times in 0 Posts
Turin is on a distinguished road
Default Ideas needed for worthy heroes mod

So I have been updating my worthy heroes mod for dom 3 and I have combed through all the units and fixed most old age issues and improved some of the less interesting new heroes(ape oracle anyone?) .

But I also want to give each nation a multihero unit, i. e. one that can appear multiple times, like the master of the games, so the luck scale hero effect never really runs out.

Right now I have only added 5:

A master ninja for Jomon, generic members of the third tier for late ulm, oreiads for middle arco, eagle kings for middle caelum and yakashas/yakshinis for Patala.

The following nations really need some heros since afaik they get none, or only 1. The list is from memory, so probably incomplete:

early age:
Oceania: 0
Early Atlantis: 1
marverni: 1
kailasa: 1
ermor: 2, but one is crappy by design
agartha: 1
abysia: 1
vanheim: 1
helheim: 1
R�lyeh: 1


middle age:
oceania: 0
shinuyama: 1


late age:
atlantis: 1


Ok those are all with a really low amount of heroes, that I can remember right now. So if you have some good ideas for suitable multiheroes please let me know. If you have good ideas for single heroes I will implement those as well, even though they can�t get an unique name.

So help me bring more heroes to dom3 .
Reply With Quote
  #2  
Old November 12th, 2006, 06:50 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Ideas needed for worthy heroes mod

Early Atlantis has a hero?

EA R'lyeh: Great Polypal Mother as multihero? Or perhaps some Venerable Mindlord or somesuch.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #3  
Old November 12th, 2006, 08:13 PM
zepath's Avatar

zepath zepath is offline
Sergeant
 
Join Date: Jan 2006
Posts: 216
Thanks: 0
Thanked 9 Times in 2 Posts
zepath is on a distinguished road
Default Re: Ideas needed for worthy heroes mod

An easy way of coming up with heroes is to think about the strata of society not represented in the normal recruitable commanders. If the "highest" commander available to a nation is the equivalent of a prince or a high priest, try making a "king" or an "angel" hero. You can also take normal elite units, trick them out with a sweet mount or special powers and *bam* instant hero. I also find myself thinking about movies I've seen that are related to the nation at hand and drawing heroes from the characters. Humor is also great for heroes if you can think of a fun champion.

How about some sort of mage or monster having to do with a solstice or equinox for Marverni?

Agartha could use an intelligent troglodyte knight.
Reply With Quote
  #4  
Old November 12th, 2006, 09:16 PM

Jurri Jurri is offline
Captain
 
Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
Jurri is on a distinguished road
Default Re: Ideas needed for worthy heroes mod

A commendable endeavour! While you're at it, could/can you fix some inconsistencies? Like, MA Mictlan has apparently the same heroes as the other Ages, and that means they have blood magic which doesn't make sense for all of them. For the King of Legends it's probably alright since he's a relic from another time, but the eagle priest is a contemporary and thus shouldn't have blood magic. Was there a third hero? I can't remember... Indeed, how do you view the heroes of each nation in an easy way?
Reply With Quote
  #5  
Old November 13th, 2006, 07:38 AM

Turin Turin is offline
Second Lieutenant
 
Join Date: Sep 2004
Posts: 483
Thanks: 0
Thanked 0 Times in 0 Posts
Turin is on a distinguished road
Default Re: Ideas needed for worthy heroes mod

Well my way of viewing the heroes of each nations was to start a full game with luck 3 pretenders and let the game run on 1 minute quickhost for a couple hundred turns and stop and check in every 30 turns . Of course ageing means that some heroes can die while you aren�t looking, but I think I caught them all.

I then updated my heroview map to include the new heroes.

@zepath: what�s a solstice or equinox? Good idea with the trog knight and the king/angel heroes.

@ Jurri: I will probably get around to dealing with the inconsistencies, but right now I want to focus on creating heroes and not removing them .

@nerfix: I thought early atlantis gets the holy 2 priest, at least that one would make some kind of sense. How would the poly mother hero be different from the current mothers, or the pretender version? And how would a venerable mindlord be different to auuluudh?
Reply With Quote
  #6  
Old November 13th, 2006, 09:58 AM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Ideas needed for worthy heroes mod

Hmm, you're correct, they would be kind of dull. Maybe gigantic Giboleths or something? o.o;
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #7  
Old November 13th, 2006, 02:04 PM

Jurri Jurri is offline
Captain
 
Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
Jurri is on a distinguished road
Default Re: Ideas needed for worthy heroes mod

Quote:
Turin said:
I then updated my heroview map to include the new heroes.

Please share it! I can check those inconsistencies for you, then
Reply With Quote
  #8  
Old November 13th, 2006, 03:54 PM

Turin Turin is offline
Second Lieutenant
 
Join Date: Sep 2004
Posts: 483
Thanks: 0
Thanked 0 Times in 0 Posts
Turin is on a distinguished road
Default Re: Ideas needed for worthy heroes mod

I�ll share it later. I don�t have access to the internet from my home at the moment.

Some questions:
1)Can you simply copy the sprites from a monster without getting any stats? I tried copying the sprites from the aboleth mother pretender for the new early age r�lyeh multihero, but it copies the stats too and I can�t give the new hero sacred status anymore or the game crashes.

2) Has anyone actually ever seen an early or middle age atlantis hero? I have let the game run for 1k turns now and no hero showed up in middle age, so I guess they are bugged.

3) Has anyone ever seen deepthought the early age agartha hero? I have let the game run for 500 turns with luck 3 without him showing up.

4) Would anyone be willing to draw or modify a couple of sprites for the new heros? I absolutely suck with graphics and it would be nice if the heros looked slightly different.
Reply With Quote
  #9  
Old November 13th, 2006, 04:12 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default LA Atlantis...

Mmm, fun theme.

Maybe a highly skilled hunter / scout, with wasteland survival, good stealth, a supply bonus (hunting prowess), and maybe even a good patrol bonus (tracking ability)? Or make him unique, with the assassin trait, grimly hunting the enemies of his awakening god much as he'd hunt down seals.

Another idea would be an aged hero or heroine from the war with R'lyeh, thirsting for vengeance (perhaps even berserk), with higher MR than normal (that enabled him or her to hold out better against the mindblasts) -- perhaps a Mother Guard-type, high morale, decent skills.

There are also some legends involving shaman shapeshifters -- polar bear and seal forms being prominent.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #10  
Old November 13th, 2006, 04:23 PM

Turin Turin is offline
Second Lieutenant
 
Join Date: Sep 2004
Posts: 483
Thanks: 0
Thanked 0 Times in 0 Posts
Turin is on a distinguished road
Default Re: LA Atlantis...

I really like the vengeance vs R�lyeh hero idea. I�ll probably make him a former slave that broke free.

Assassin hero sounds good too.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.