I made this mod during the beta to be able to easier try out various lategame stuff.
I added 8 new monsters which generate gems and research points for you. Then i preplaced those gem generators on the glory of gods map for 2 predefined nations, i used early era niefelheim and mictlan. You can change these nations to any nation you want to test.
Those 2 nations start 2 provinces away each other.
They both have twenty 10-all path rainbows and enough gemgenerators to get 1000 gems of each kind each turn.
Also the gemgenerators generate enough rp to research all spells in 1 turn.
So in only a few turns you can try out almost anything you want to try out like testing how some AQs/Tartarians etc. with uniques work vs. a horde of uberblessed sacreds for example.
Installing:
Unzip, then put the .map file into your map subfolder and the .dm file in your mod subfolder.
Usage:
Start a new game on Glory of Gods Boron's testmap version in early era with Niefelheim and Mictlan.
If you want to use other nations to try out other nation specific summon spells for example just open the mapedit.pdf to find the nation numbers and then open glorytest.map. Search for specstart and owner and replace those nation numbers with the nations you want to try out instead.
Hope some of you find this mod useful, enjoy