Re: Events Mod
Event scripting is in \Data\script_main_externalevents.csf. You'll need to work with the source file though, in \Utilities\ScriptParser\SE5MainScripts\Script_Main _ExternalEvents.txt, and compile that into the csf file.
The function Select_Event appears to be the function that determines which event occurs. You'll need to assign an ID at the top of the file, and add it to this function. Next, you need to create a function for the event in the style of the others. Finally, add it to the case structure in the function Execute_Event.
I think that is all, but there might be something I missed.
|