|
|
|
![Reply](images/styles/Shrap/buttons/reply.gif) |
|
![Old](images/styles/Shrap/statusicon/post_old.gif)
October 8th, 2006, 09:03 AM
|
![Randallw's Avatar](image.php?u=4765&dateline=2008) |
Major General
|
|
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
|
|
SE5: WP transit order and mine deploying?
I'd like to know how to do 2 things.
Is there any way to rearrange the order of my ships when they go though a warp point. It shows the order they go through in a fleet but I can't figure out how to rearrange it, if possible.
How can I deploy mines? 1. There doesn't appear to be a way to repeat orders to lay mines each turn and 2. Even though I fitted out my mine laying ship with multiple minelayers it won't deploy more than 2 a turn. It says each allows 2.5 mines a minute during combat, but I doubt this applies to deploying them over a whole month (turn)
|
![Old](images/styles/Shrap/statusicon/post_old.gif)
October 8th, 2006, 09:45 AM
|
Sergeant
|
|
Join Date: Nov 2000
Location: Somewhere on the wine-dark sea...
Posts: 236
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE5: WP transit order and mine deploying?
I saw pretty weird behavior with mines myself. I'm not remembering the exact numbers but it went something like this.... I built a mine laying ship with something like 12 mine laying components and a bunch of cargo, and loaded it up with a lot more mines than 12. I used the remote launch order. It launched something less than the number of launchers on the ship, and would not take further launch orders that turn. Repeating on subsequent turns, it would launch far fewer than the first time. The first time was something in the 8-11 range, with the subsequent turns in the 2-4 range. The mines launched on subsequent turns did go into the same group as the first, though.
|
![Old](images/styles/Shrap/statusicon/post_old.gif)
October 8th, 2006, 12:44 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE5: WP transit order and mine deploying?
You can. You want the command "Set Warp Transit orders", under "settings orders", default hotkey shift-,
EDIT: little note on that- you'll notice the same as previous button. You CAN send all your ships through at once- but they might collide inside the warp point and explode. By default there's a 10% chance of that happening, so if you send 100 ships through at once, expect to get 80-90 out the other end..
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|
![Old](images/styles/Shrap/statusicon/post_old.gif)
October 8th, 2006, 03:11 PM
|
![Slick's Avatar](image.php?u=2666&dateline=2008) |
Brigadier General
|
|
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: SE5: WP transit order and mine deploying?
Not having checked the data files for this, is the percent chance for collision moddable to 0%? I hope so.
__________________
Slick.
|
![Old](images/styles/Shrap/statusicon/post_old.gif)
October 8th, 2006, 03:12 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE5: WP transit order and mine deploying?
It is, yes. Keep in mind that ships only collide if you specifically tell them to go through all at once.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|
![Old](images/styles/Shrap/statusicon/post_old.gif)
October 8th, 2006, 03:19 PM
|
![Slick's Avatar](image.php?u=2666&dateline=2008) |
Brigadier General
|
|
Join Date: Apr 2002
Location: Kailua, Hawaii
Posts: 1,860
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: SE5: WP transit order and mine deploying?
Not that I don't think it is a good idea, but I just think 10% is too high. Personal opinion is that it should be more like 1%. Also, the initial shock of this change from SEIV, where I could warp hundreds of ships simultaneously and safely just rattled my bones a little. ![](http://forum.shrapnelgames.com/images/smilies/stupid.gif)
__________________
Slick.
|
![Old](images/styles/Shrap/statusicon/post_old.gif)
October 8th, 2006, 03:41 PM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE5: WP transit order and mine deploying?
Well, the defenders don't get that crushing first round of fire anymore, either. ![](http://forum.shrapnelgames.com/images/smilies/happy.gif)
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|
![Old](images/styles/Shrap/statusicon/post_old.gif)
October 8th, 2006, 03:49 PM
|
Sergeant
|
|
Join Date: Oct 2002
Location: Dallas, tx
Posts: 391
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: SE5: WP transit order and mine deploying?
i am not so sure of that. deploy several satellites around the warp point and watch the incoming ships die in a crossfire before they have a chance to make 1-2 shots. take 8 satellites, one at each compass point, and watch small groups of ships die before they can get more than 1-2 shots off each. usually the lead ship doesnt even get a shot off. i have put 20 satellites around a warp point and watched my enemy's 8 ship fleet get shredded b4 my ships could get within firing range.
__________________
The vastness of space and time, and I end up here?
|
![Old](images/styles/Shrap/statusicon/post_old.gif)
October 8th, 2006, 06:44 PM
|
![PvK's Avatar](image.php?u=19&dateline=2008) |
National Security Advisor
|
|
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
|
|
Re: SE5: WP transit order and mine deploying?
Can't you also arrange your ship/base starting positions, so you don't even need to use satellites to set up a warp point firing squad?
|
![Old](images/styles/Shrap/statusicon/post_old.gif)
October 8th, 2006, 08:28 PM
|
![Randallw's Avatar](image.php?u=4765&dateline=2008) |
Major General
|
|
Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
|
|
Re: SE5: WP transit order and mine deploying?
Quote:
Phoenix-D said:
You can. You want the command "Set Warp Transit orders", under "settings orders", default hotkey shift-,
EDIT: little note on that- you'll notice the same as previous button. You CAN send all your ships through at once- but they might collide inside the warp point and explode. By default there's a 10% chance of that happening, so if you send 100 ships through at once, expect to get 80-90 out the other end..
|
That's great. I am currently reading the Shiva Option in the starfire series. Ships can either go through the WP in single file or en masses, risking the chance to interpenetrate. The Bugs don't care about the risk so they always go through together, ships blow up if they materialise in each other, while the humans evetually have to do the same otherwise they are at a disadvantage.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|