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Old September 23rd, 2006, 11:38 PM
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Default SE:V satellite woes

This is probably covered elsewhere but I just need to vent a little. Someone please tell me that I'm wrong about these because it seems that these are some satellite features in SE:V:

- To launch satellites from planets, you need to give the planet the order to "launch satellites remotely". The game then inserts 2 orders into the planet's order queue: 1) move to the location it is already at (???) and 2) launch satellites. Then you need to go into the planet's order queue and manually delete the first line or else the planet won't be able to execute it and won't launch any satellites. Although it won't give you any error messages if this fails.

- Then, a turn later, the satellites get launched with zero supplies, even if it had some supply capacity, such as in its weapons.

- Then, a turn later, if you are lucky, and if you have your resupply priorities set and don't run out of supplies on ships, your satellites may get some supplies.

- I didn't check if the same thing happens to ordinance, but it might.


I sure hope this gets improved.
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