.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 23rd, 2006, 12:16 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,623
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default SE:V AI Diplomacy Observations

I need some help in diagnosing the AIs that might have their diplomacy borked... so please post the name of the AI races that you've seen handle diplomacy proactively, as in propose new treaties... and which races are only threatening you about being in their systems and not really anything else?
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #2  
Old September 23rd, 2006, 01:01 PM
AAshbery76's Avatar

AAshbery76 AAshbery76 is offline
Corporal
 
Join Date: Dec 2000
Location: England
Posts: 155
Thanks: 0
Thanked 0 Times in 0 Posts
AAshbery76 is on a distinguished road
Default Re: SE:V AI Diplomacy Observations

The Abbidon send overly large treaties.The Amonkrie do nothing,in my games.
Reply With Quote
  #3  
Old September 23rd, 2006, 01:28 PM
Noble713's Avatar

Noble713 Noble713 is offline
Sergeant
 
Join Date: Aug 2000
Location: Garden-Variety State
Posts: 356
Thanks: 5
Thanked 0 Times in 0 Posts
Noble713 is on a distinguished road
Default Re: SE:V AI Diplomacy Observations

Propose Treaties: Amon'Krie
Threaten: Xiati?
Don't do anything: All of the neutrals.
__________________
Hail Caesar!

L+ GdY $? Fr! C- SdS T!+ Sf+ Tcp A% M++ MpM R!- Pw+ Fq-- Nd-- RP+ G++
Reply With Quote
  #4  
Old September 23rd, 2006, 02:03 PM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Re: SE:V AI Diplomacy Observations

Xiati proposed treaties, refused quite often my counter proposals but accepted eventually one of my counter proposal.
Reply With Quote
  #5  
Old September 23rd, 2006, 03:36 PM

tmcc tmcc is offline
Corporal
 
Join Date: Sep 2006
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
tmcc is on a distinguished road
Default Re: SE:V AI Diplomacy Observations

In my current game the Zudoc Federation has done nothing political at all, no warnings, threats, or treaty requests and they have not responed to any of my treaty requests.

Also the Abbidon proposed "non agression" treaties that included large amounts of trade and banned research. They also never surrendered even after I had them down to just their homeworld with no ships, bases, units, or facilities left and only about 1/2 their starting pop. Man I wanted that gas colonization tech. In SEIV they would definitely have surrendered.

TM
Reply With Quote
  #6  
Old September 23rd, 2006, 04:52 PM

ToddT ToddT is offline
Corporal
 
Join Date: Dec 2003
Posts: 104
Thanks: 0
Thanked 0 Times in 0 Posts
ToddT is on a distinguished road
Default Re: SE:V AI Diplomacy Observations

lets see Xiati i have a conflict resolution treaty with trade 10% of smaller empire recently upped to 20% by ai, and required to seend all enemy ship designs (I believe as in other than mine message log seems to bear that out)
Amnokrie kept demanding i leave yukra (sp) system and now at war, have no idea where that system is never been there.
update, xiate appear to be also sending enemy ship designs, only they sent the whole ship...?... ran one more turn have another ship of ai alien design.
Reply With Quote
  #7  
Old September 23rd, 2006, 06:45 PM

MasterChiToes MasterChiToes is offline
Corporal
 
Join Date: Sep 2006
Posts: 164
Thanks: 0
Thanked 0 Times in 0 Posts
MasterChiToes is on a distinguished road
Default Re: SE:V AI Diplomacy Observations

The Abbidon tend to be treaty-happy... they will send a second treaty request before I can reply to the first. Their offers are usually bad deals but they will accept reasonable counter treaties.

I once was offered a treaty by another species, don't recall which (probably Xiati)... but it forbade any other treaties, which really pissed off the Abbidon who wouldn't stop requesting treaties.
Reply With Quote
  #8  
Old September 23rd, 2006, 11:05 PM

FaultyAirlock FaultyAirlock is offline
Private
 
Join Date: Sep 2006
Posts: 9
Thanks: 1
Thanked 0 Times in 0 Posts
FaultyAirlock is on a distinguished road
Default Re: SE:V AI Diplomacy Observations

In my last game the Terrans sent me a treaty. Amonkrie pretty much do nothing but occasionally demand I leave, but they did accept the treaty I offered (although it was a rather lopsided one; it involved them giving me 15% of their resource income each turn in exchange for nothing at all).
Reply With Quote
  #9  
Old September 24th, 2006, 03:03 PM
capnq's Avatar

capnq capnq is offline
General
 
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
capnq is on a distinguished road
Default Re: SE:V AI Diplomacy Observations

Quote:
MasterChiToes said: I once was offered a treaty by another species, don't recall which (probably Xiati)... but it forbade any other treaties, which really pissed off the Abbidon who wouldn't stop requesting treaties.
This could be the solution to why some AIs don't respond to treaties; they've accepted one of these treaties from another AI!
__________________
Cap'n Q

"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
Reply With Quote
  #10  
Old September 24th, 2006, 03:15 PM

tmcc tmcc is offline
Corporal
 
Join Date: Sep 2006
Posts: 130
Thanks: 0
Thanked 0 Times in 0 Posts
tmcc is on a distinguished road
Default Re: SE:V AI Diplomacy Observations

Maybe so, but they should at least respond turning down the offer
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:23 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.