Re: AI and number of units in game
In the Last game I played, the Xi'Chung ran into a ship limit of 200 and then couldn't build any more ships. At the time, more than half its fleet was just light cruisers while the rest was cruisers, battlecruisers and other larger ships. It didn't appear that the AI knew how to scrap the light cruisers and replace them with larger ships. I kept building ships and eventually built the maximum number of ships. But all my ships were battlecruisers or larger. So, I agree agree with jc173. A higher limit is better.
Similarly, when I ran some tests playing as the Xi'Chung player, I found that they continued to build and attempt to launch units well after the units in space limit was reached.
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