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May 31st, 2006, 01:48 PM
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Private
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Join Date: Jun 2005
Location: France
Posts: 47
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scenario editor : trains and destroyed tanks ?
Hello
I would like find trains for my railways . I searched in encyclopedia and i did not find anything for that . I searched too how to obtain destroyed tanks particulary in deploy screen and in the help manual but nothing . Perhaps my search is bad . If someone can help me, many thanks for advance .
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May 31st, 2006, 02:07 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,957
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
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Re: scenario editor : trains and destroyed tanks ?
There are no trains in the game.
For destroyed units as "scenery" then edit the unit to have 0 crew (=destroyed) and points cost to zero (or you have now granted destruction points for that unit to the other side). That should work.
Andy
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May 31st, 2006, 02:29 PM
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Private
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Join Date: Jun 2005
Location: France
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Re: scenario editor : trains and destroyed tanks ?
Ok Andy
I will do without trains . It's dommage we have the railways and no trains . May be you can do something for that in the future . For the destroyed tanks, i will try your solution . Thanks again .
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May 31st, 2006, 03:56 PM
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Sergeant
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Join Date: Jun 2005
Location: Ottawa Canada
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Re: scenario editor : trains and destroyed tanks ?
Qui c'est dommage. Immobile trains could be simulated by placing trucks and barges on the tracks, setting their move to 0 and lining them up with right clicks. Some armoured trains (Polish and German come to mind), used standard tanks on flat cars or tank turrets on modified cars - again move 0 tanks could be used. The only option for moving trains would be to play PBEM with an opponent you can trust to not move the units off the rails.
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
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May 31st, 2006, 04:39 PM
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National Security Advisor
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Join Date: Mar 2005
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Re: scenario editor : trains and destroyed tanks ?
Railways are terrain types, is all.
Andy
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May 31st, 2006, 05:09 PM
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Private
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Join Date: Jun 2005
Location: France
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Re: scenario editor : trains and destroyed tanks ?
Yes Andy
I had very well understood that.
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May 31st, 2006, 06:08 PM
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Corporal
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Join Date: Aug 2005
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Re: scenario editor : trains and destroyed tanks ?
You may introduce trains shp icons you would find in SPWAW shp files : I do not use Spwaw (I prefer Winspww2), but the shp files of Spwaw are a great "bank" of icons (for private use).
Tu peux piquer les ic�nes des shp trains de SPWAW et les introduire dans Spww2 avec SHEEDIT et mobhack.
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June 1st, 2006, 02:27 PM
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BANNED USER
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Join Date: Jan 2006
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Re: scenario editor : trains and destroyed tanks ?
Quote:
Mobhack said:
There are no trains in the game.
For destroyed units as "scenery" then edit the unit to have 0 crew (=destroyed) and points cost to zero (or you have now granted destruction points for that unit to the other side). That should work.
Andy
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The game does not take 0 point units- if you set the cost to 0, the game will ignore it and keep the cost as it is. The minimum cost that it accepts is 1.
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June 1st, 2006, 06:57 PM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
Posts: 5,957
Thanks: 465
Thanked 1,899 Times in 1,237 Posts
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Re: scenario editor : trains and destroyed tanks ?
Oh well - any "scenic wrecks" used will add thier points value to the enemy side.
The game is designed around playable units for both sides. Editing the crew to 0 does destroy them, for a work-around.
cheers
Andy
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