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Old April 11th, 2006, 12:28 PM

ExSentinel ExSentinel is offline
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Default Mixed Fleets- Cloaked and Uncloaked Ships

I admit I am too lazy to test this so I am hoping someone who has done it before can help.

If you have a fleet of ships with some of them activly cloaked (Stealth Armor) and the others who are not; and you engage an enemy fleet, will the cloaked ships decloak to participate in the combat or will they merely sit there and stay cloaked.

The enemy fleet does not have any capability of detecting the ships utilizing the stealth armor, and normally if that is the case no combat occurs between the ships. I just have never had an occassion where one of my fleets has cloaked and de-cloaked ships in it at the same time.

The portion of the fleet is large enough to easily deal with the enemy fleet in my system, and I do not want to split the fleet or give away my actual numbers if I do not have to.

Any insight into what happens during the combat phase would be appreciated. I am playing this game on PBW.
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Old April 11th, 2006, 12:37 PM
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Default Re: Mixed Fleets- Cloaked and Uncloaked Ships

Cloaked ships will participate in combat that occurs in their sector always. They don't actually decloak, or maybe they do, but the point is cloaked ships aren't invisible during combat. Whether they are in a fleet or not doesn't matter. The combat could be between two other players forces, and if yo uhave a cloaked ship in the sector at the time it will be visible during combat.
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Old April 11th, 2006, 12:41 PM
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Default Re: Mixed Fleets- Cloaked and Uncloaked Ships

if any ships in a fleet engage in combat all ships of the fleet become engaged in combat thus yes your ships will decloak to participate since the rest of the fleet became engaged

also if a combat begins in a sector all ships in the sector enter combat whether cloaked or not
ex fr my exp: my cloaked scout went into combat because to rival computer empires (whom i had tar treaties with)decided to have a battle just as my scout was passing by the sector to get to the wormhole 1 sector over

edit darn beat to the type again
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Old April 11th, 2006, 12:56 PM
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Default Re: Mixed Fleets- Cloaked and Uncloaked Ships

It's a good way to bait your opponent into attacking what they might believe to be a small and insignificant cargo ship.

By the time they realize their mistake, their small group of defensive ships is caught in a moustrap, facing your mighty cloaked battle fleet of doom, while your lowly cargo ship runs away and hides in the corner.
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Old April 11th, 2006, 01:22 PM

ExSentinel ExSentinel is offline
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Default Re: Mixed Fleets- Cloaked and Uncloaked Ships

Actually I am trying to bait my opponent and punish him rather severly for the lack of foresight in utilizing HyperOptics.

Currently in two adjancent systems I have 10 fleets of cloaked ships hovering over about 20 of his planets. He has a larger fleet in the neighboring system, and a smaller fleet of his in my system. I am trying to utilize the smaller fleet of mine to demolish his smaller fleet, then use my larger cloaked fleet to ambush his fleet when he comes into my system. I am trying to time it so that I decloak everyone on the same turn and take the 20 planets and destroy his larger fleet simealtanously turn.

If it works out that would be about 20% of his ships and 25% of his planets taken in one turn. I figure that would be enough to send his economy into turmoil and set me in a decent position for a couple of turns. It is just the longer I take to get things in the position the higher the likelihood of the fleets being discovered.

Now that I think about it I guess I will just decloak this turn and deal with his fleet later, at the very least it will be fun to hear his reaction when it is over.

Thanks for the information.

Ex
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Old April 11th, 2006, 05:16 PM
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Default Re: Mixed Fleets- Cloaked and Uncloaked Ships

Try using the Cloaking Minister. He can do some things that you can't...
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Old April 12th, 2006, 08:53 PM
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Default Re: Mixed Fleets- Cloaked and Uncloaked Ships

Quote:
ExSentinel said:
Actually I am trying to bait my opponent and punish him rather severly for the lack of foresight in utilizing HyperOptics.

Currently in two adjancent systems I have 10 fleets of cloaked ships hovering over about 20 of his planets. He has a larger fleet in the neighboring system, and a smaller fleet of his in my system. I am trying to utilize the smaller fleet of mine to demolish his smaller fleet, then use my larger cloaked fleet to ambush his fleet when he comes into my system. I am trying to time it so that I decloak everyone on the same turn and take the 20 planets and destroy his larger fleet simealtanously turn.

If it works out that would be about 20% of his ships and 25% of his planets taken in one turn. I figure that would be enough to send his economy into turmoil and set me in a decent position for a couple of turns. It is just the longer I take to get things in the position the higher the likelihood of the fleets being discovered.

Now that I think about it I guess I will just decloak this turn and deal with his fleet later, at the very least it will be fun to hear his reaction when it is over.

Thanks for the information.

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