.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old March 26th, 2006, 12:22 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Does the AI search magic sites

Well?
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #2  
Old March 26th, 2006, 12:55 PM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Does the AI search magic sites

It did do that in dom2 as well. Perhaps not as effective as a human player though
__________________
www.illwinter.com
Reply With Quote
  #3  
Old March 26th, 2006, 01:17 PM
Nerfix's Avatar

Nerfix Nerfix is offline
Lieutenant General
 
Join Date: Sep 2003
Location: Hyvink��, Finland
Posts: 2,703
Thanks: 0
Thanked 1 Time in 1 Post
Nerfix is on a distinguished road
Default Re: Does the AI search magic sites

Oh? I rememer that one of the complaints was that AI doesn't search sites. Ah well.
__________________

"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
Reply With Quote
  #4  
Old March 26th, 2006, 04:30 PM

MStavros MStavros is offline
Corporal
 
Join Date: Sep 2003
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
MStavros is on a distinguished road
Default Re: Does the AI search magic sites

Quote:
Kristoffer O said:
It did do that in dom2 as well. Perhaps not as effective as a human player though

correct...another AI weakness in Dominions 2, what I posted about even if I remember correctly many months ago.
Reply With Quote
  #5  
Old March 26th, 2006, 05:44 PM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Does the AI search magic sites

I thought it did fairly well. All of the player suggested flowcharts didnt seem to want to put alot of gold and turns into search. In fact many of them did it less. Anytime it was mentioned in a real suggested change (other than a gripe) it tended to say something like Arcos needed to do more searches. That type of AI didnt seem possible in Dom2
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
  #6  
Old March 26th, 2006, 09:49 PM

Wick Wick is offline
Sergeant
 
Join Date: Oct 2003
Posts: 262
Thanks: 1
Thanked 0 Times in 0 Posts
Wick is on a distinguished road
Default Re: Does the AI search magic sites

It doesn't search well. I'm not sure if that's a search algorithm issue, a mage recruitment issue (where are the huge research farms?!), or a gold being wasted on replacing troops that are being wasted issue.

I really wish the AI would stop sending sacred troops out without a priest... or recruiting them with a weak blessing, or putting death 9 on a Virtue!

It's a complex game and if the AI does each step half as well the final result is more like 1/8th the performance.

I'm one of the ones that wants an AI API but I've had fun so I'll just be grateful to JK for every improvement we do get. Hope is good for the soul. I hope.
Reply With Quote
  #7  
Old March 30th, 2006, 07:46 AM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Does the AI search magic sites

It's for sure a recruitement issue. It recruits very few indie mages.

If the AI really does not build labs as it does not with castles (like .. hmm.. whoever it was who pointed me to it), it does not have that many provinces to recruit mages in.

Thinking about it, I can't remember any lab that I could be sure the Ai actually build instead of getting it from site or event.
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #8  
Old March 30th, 2006, 08:05 AM

MStavros MStavros is offline
Corporal
 
Join Date: Sep 2003
Posts: 196
Thanks: 0
Thanked 0 Times in 0 Posts
MStavros is on a distinguished road
Default Re: Does the AI search magic sites

Quote:
Arralen said:
It's for sure a recruitement issue. It recruits very few indie mages.

If the AI really does not build labs as it does not with castles (like .. hmm.. whoever it was who pointed me to it), it does not have that many provinces to recruit mages in.

Thinking about it, I can't remember any lab that I could be sure the Ai actually build instead of getting it from site or event.
Yeah, in my experience, the AI never builds labs, or just very? rarely. I think this is the same thing what we had with the AI castle building. If the castle building AI will be fixed, I think this will be fixed too. I hope.
Reply With Quote
  #9  
Old March 30th, 2006, 08:22 AM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Does the AI search magic sites

Just I got an idea how the whole issue could be fixed for Dom2 with the 2.17 patch with minimal trouble !!!

Just have the AI cheat a little and, instead of building temples everywhere, have it build labs on maybe every 5th and castles on every 10th occasion. (No matter if it has a mage available or not!)

Should be 1 or 2 lines of additional, not that complicated code, shouldn't ?
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
  #10  
Old March 30th, 2006, 10:41 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
Shrapnel Fanatic
 
Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
Gandalf Parker is on a distinguished road
Default Re: Does the AI search magic sites

Every 10th by count? No matter what the cost of their castle is? So if a home province is surrounded by 5 provinces then they would build a lab on one hoping to hit a site that makes it worthwhile, then on the next circle build a fortress or a city.

Hmm I guess that would work. Im not sure if it would make the AI harder or easier to beat but someone could at least test it. Play a game with Ulm doing absolutely nothing but playing by the AI rules, then try it again as Ermor, and again as Pangaea, etc etc. On a small and a large map. And in a game with many players and with few players.

Personally Ive played games where Ive given multiple castles to the AI at the start of the game and it has made the harder to take out but Im not sure if having them build a castle every 10 provinces they take would be harder. It would make the game longer, but not really harder.

A slightly more involved formula might be used as long as it still amounts to basically one line of code. Such as including how many provinces are on the map vs how many players. Would this be the same formula for an easy ai setting vs a hard one? For a low-gold game and a high-gold game? It still could be one line but if it gets too algebraic then I cant test it (my math is horrible).
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:02 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.