.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 22nd, 2001, 06:35 AM

Weson102 Weson102 is offline
Private
 
Join Date: Jan 2001
Location: Butler, Pa
Posts: 36
Thanks: 0
Thanked 0 Times in 0 Posts
Weson102 is on a distinguished road
Default Mine setting

In the data folder, the settings file states :
Maximum mines per player per sector := 100

I assumed that 'sector' means solar system,
yet I have over 100 mines.

What is wrong?
Reply With Quote
  #2  
Old March 22nd, 2001, 06:41 AM

jc173 jc173 is offline
Sergeant
 
Join Date: Mar 2001
Posts: 249
Thanks: 0
Thanked 0 Times in 0 Posts
jc173 is on a distinguished road
Default Re: Mine setting

A sector is one of the grid squares in a solar system. This threw me for kind of a loop before too. So a solar system consists of many sectors, evenly though that seems intuitively wrong. I think of sector as being something big, so their use of it was sort of a surprise to me. Anyhow that just means you can have more than 100 mines deployed at any given location in a system, like a warp point or planet.
Reply With Quote
  #3  
Old March 23rd, 2001, 12:42 AM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Mine setting

wow, when did they add that setting? I remember the good old days of hundreds of mines... man, anybody can sweep a measly 100 mines with a mere 20 sweeper components at a maximum of about 5 ships. time to rely more on sats and starbases.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
  #4  
Old March 23rd, 2001, 12:44 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Mine setting

Just change the settings.txt to be 10,000 mines and 10,000 ships. Solves all your limit woes as long as you have a decent CPU
Reply With Quote
  #5  
Old March 23rd, 2001, 01:10 AM
Puke's Avatar

Puke Puke is offline
Lieutenant General
 
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
Puke is on a distinguished road
Default Re: Mine setting

man, what kills my CPU are blocade fleets. about (8 movement points)*(10 ships)=(80 combat sequences) to be resolved each turn, for each blocaded world, variable by the size of the fleet and the number of MPs, and of course the MPs of any hostile ships that try to run the blocade.

man, I have had turns take over 30 minutes to run. it would be nice if this was trimmed down so that IF (no damage done on either side) AND (units in the sector does not change) THEN (subsequent combats dont do any damage to either side)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.