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April 17th, 2005, 07:12 PM
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Shrapnel Fanatic
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Question: Converting Files (3D Modelers)
Do any of you 3d modelers know a way to convert HOB files to X format?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 18th, 2005, 03:00 AM
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Captain
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Re: Question: Converting Files (3D Modelers)
What's an HOB file?
Kana
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April 18th, 2005, 03:14 AM
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Brigadier General
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Re: Question: Converting Files (3D Modelers)
Same here, I never heard of HOB. I'll look into it. I'll let you know if I can convert it for you.
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I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2
Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
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April 18th, 2005, 03:22 AM
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Shrapnel Fanatic
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Re: Question: Converting Files (3D Modelers)
HOB is the format used by the models in Birth of the Federation. The mod hosted on the following site has various custom models included for samples, should you need them:
http://www.trekmania.net/conference/botf.htm
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April 18th, 2005, 03:47 AM
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Brigadier General
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Re: Question: Converting Files (3D Modelers)
I�ve checked the program I use for conversion, but unfortunately I can�t convert it for you.
I hope you can find a suitable convertor. Please let us know when you�ve found a program that can convert it.
__________________
I can only please one person per day, and today is not your day. And tomorrow isn't looking too good either.
Gabriella in Blood 2
Men may control the free world, but women control the boobs.
Brent in Plaver vs. Player
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April 18th, 2005, 03:49 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: Question: Converting Files (3D Modelers)
So they do have a conversion program.... but man what a hassel to do it. Thanks Fyron for the link.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 18th, 2005, 03:51 AM
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Shrapnel Fanatic
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Re: Question: Converting Files (3D Modelers)
I believe all of the hassle is in getting a model to work in BOTF. It should hopefully be a fairly simple process to convert the models back to a more normal format.
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April 19th, 2005, 06:09 PM
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Re: Question: Converting Files (3D Modelers)
Thanks, but I don't have 3DM...so I would have no use for it...but...it's nice to know we have someone with the tools...I think I have the .MOD converter program that converts the Models to a usable 3DM format...but from what I can remember most of the models are very heavy poly especially the really nice ones...Anyway to decrease poly counts, without a new texture?
Kana
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