.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old December 31st, 2004, 01:39 AM

Legacyspy
Guest
 
Posts: n/a
Default Barbarian Kings+History

Barbarian Kings theme for Tien Chi sucks. Tien Chi=China
Barbarian Kings=Tien Chi Conquered by Barbarians(mongols) therefore BK Tien Chi= Yuan Dynasty.

Militarly the Yuan dynasty utilized gun powder(It would be out of place in Dom2 though) and siege weaponery of the song dynasty to high amount.

I think barbarian kings should have long range balistas(An long range high strength bow)/cho ku nos infantry(low strength low percision multiple attack xbow, should be used to attack enemy archers/milita/light infantry) Also the calvery of BK should have increased percision, as they where skilled from firering horse back. These improvments would help make BK a not so weak theme.
Reply With Quote
  #2  
Old December 31st, 2004, 01:54 AM

deccan deccan is offline
Major
 
Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
Thanks: 0
Thanked 0 Times in 0 Posts
deccan is on a distinguished road
Default Re: Barbarian Kings+History

All these points have been raised before and a cho ku nu mod already exists I think.
__________________
calltoreason.org
Reply With Quote
  #3  
Old December 31st, 2004, 05:50 AM

quantum_mechani quantum_mechani is offline
Lieutenant General
 
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
quantum_mechani is on a distinguished road
Default Re: Barbarian Kings+History

I agree gunpowder would be out of place in Dominions. I made a mod to improve barbarian kings a while back (I think Arryn's site still has it), instead of going for siege weapons, I improved the horsemen and khans and added a mage.
Reply With Quote
  #4  
Old December 31st, 2004, 09:11 AM
Blofeld's Avatar

Blofeld Blofeld is offline
Corporal
 
Join Date: Nov 2003
Posts: 143
Thanks: 0
Thanked 0 Times in 0 Posts
Blofeld is on a distinguished road
Default Re: Barbarian Kings+History

Mongols were not the first nomads to conquer (at least partially) China. Barbarian Kings might represent earlier invasions, such as Hun and Toba states in northern China in 4th and 5th centuries.
Reply With Quote
  #5  
Old December 31st, 2004, 11:22 AM
Vicious Love's Avatar

Vicious Love Vicious Love is offline
Second Lieutenant
 
Join Date: Feb 2004
Posts: 514
Thanks: 0
Thanked 0 Times in 0 Posts
Vicious Love is on a distinguished road
Default Re: Barbarian Kings+History

"The Green Horde" begs to differ.
Reply With Quote
  #6  
Old January 1st, 2005, 11:10 AM
Kristoffer O's Avatar

Kristoffer O Kristoffer O is offline
General
 
Join Date: Aug 2003
Location: Sweden
Posts: 4,463
Thanks: 25
Thanked 92 Times in 43 Posts
Kristoffer O is on a distinguished road
Default Re: Barbarian Kings+History

Barbarian Kings are inspired mainly by earlier invasions, but some mongol influences can also be found. The barbarian king named Khan and the green horde for example. Horse riding barbarians have similar flavour regardless of time of appearence. Think of them the way you feel more familiar with. Make a mod to make them even more familiar if the familarity is not to your liking (like the phalangite/agema mod for arcoscephale by PDF).

Still, I agree, the theme is quite weak.
__________________
www.illwinter.com
Reply With Quote
  #7  
Old January 1st, 2005, 12:43 PM

Legacyspy
Guest
 
Posts: n/a
Default Re: Barbarian Kings+History

well I wasnt to worried with the fact that they are not thematic enough as mongols, but I was merly suggesting ways for them to become more powerful.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.