[feature request] \"commands\" vis in army set up
So you have your ARMY of commanders and their units at your fort. Ready to attack the enemy province.
When you are sending them ALL against a province it is not a problem. Select them all and send en masse. And when you are giving them scripts and organizing the units it is not a problem either as they are all going to attack the same province.
The issues arise when you have commanders / units that are staying behind AND/OR when you are moving your various commanders to multiple provinces.
The current UI results in a painful back and forth and back and forth and back and forth between: strategic map, the army setup and finally commanders themselves to see what items and such they have (e.g. okie I have two forces going out. Do they both have banners, and both have enough gems, etc)
It would be REALLY nice to have the "command" that the commander is doing visible in the _army setup_ UI screen. So like: Confar the Commander, commanding 100 units in 10 squads, moving to Sonria.
This would allow you to at least move the commanders where you want them to go (sort of the first step to movement) on the strategic map.
And then when you go to give them scripts and modify the unit configs you can do that in the _army setup_ UI and be able to see where that commander is going.
To go a step further, it would be really nice to be able to "make this set of guys into an army". So your layout of the troops is seperate from the rest of the people in that province that are there researching, passing through, hanging out, etc etc.
And then you could do: Move this army (with all of its commanders and all their units) to this province. Certainly you can do that now with multi selecting commanders, but there is something to be said to making the "multi selecting commanders" method of "creating" armies into a formalized mechanic and a game object that we can do various nefarious things with.
~msew
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