Re: How to attack water nation?
All water mages are capable of entering water, and can bring a few troops (I think equal to their water magic rank) with them. Many undeads, as as well as constructs, are also amphibious in nature.
Failing that, the forgeable items that enable water-travel for the user and troops include the Barrel of Air, Pills of Water Breathing, Manual of Water Breathing, Orb of Atlantis, and maybe a few others. There are also items not listed here which enable waterbreathing for just the equipped commander. All of these tend to require either water or air magic.
In the Spells department, there "Thetis's Blessing", but this is fairly high level. It enables all land-based troops to enter the sea.
If you planned in advance, the Water Cult dominion option will enable sacred units to breathe underwater when inside your dominion.
[ June 28, 2004, 03:58: Message edited by: Norfleet ]
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