.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old June 18th, 2004, 08:30 AM

Catquiet Catquiet is offline
Sergeant
 
Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
Catquiet is on a distinguished road
Default Is there any way to change the way spells are listed?

I really hate giving orders to my mages because I have to hunt around for the spells I want. It would be a lot easier if the spells were listed by main path required to cast.

1 fire
2 fire
3 fire
ect.
1 air
2 air
3 air
ect.

Is there some game command that I don't know about or is everybody in the same boat?
Reply With Quote
  #2  
Old June 18th, 2004, 05:15 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Is there any way to change the way spells are listed?

Everyone is in the same boat. This is one of the worst UI 'features' in the game. Not only do you have to scroll through many many spells to get to the ones you want, but the location of the spells in the list varies from game to game.

Even with the same nation and pretender, if you don't follow the exact same research sequence. Infuriating and time consuming.

If the spells -were- grouped as you suggest, or in any consistent manner, it'd be a lot easier. Even better would be a multi-column display, allowing you to see more spells at once without scrolling, or multi-panel.

Or even just putting a selection of the most recently selected spells in a non-scrolling section. That way, when you've selected 4 spells already and suddenly realize you needed a different spell, or a different order, you wouldn't have to go hunting for the ones you'd already just picked.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #3  
Old June 19th, 2004, 10:44 PM
Vicious Love's Avatar

Vicious Love Vicious Love is offline
Second Lieutenant
 
Join Date: Feb 2004
Posts: 514
Thanks: 0
Thanked 0 Times in 0 Posts
Vicious Love is on a distinguished road
Default Re: Is there any way to change the way spells are listed?

Seconded.


Erm, respectfully.
Reply With Quote
  #4  
Old June 19th, 2004, 10:47 PM

ioticus ioticus is offline
Second Lieutenant
 
Join Date: Feb 2004
Posts: 529
Thanks: 0
Thanked 0 Times in 0 Posts
ioticus is on a distinguished road
Default Re: Is there any way to change the way spells are listed?

Yep, searching thru those spell lists is a *big* pain in the ***. Hint for developers: have all spells listed in some sensible order please.
Reply With Quote
  #5  
Old June 19th, 2004, 10:58 PM

PDF PDF is offline
Colonel
 
Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
Thanks: 0
Thanked 0 Times in 0 Posts
PDF is on a distinguished road
Default Re: Is there any way to change the way spells are listed?

Well, I think that what we need is a Spell Quickref sheet, listing spells by Path and path level reqs, maybe with a split between mono-path "pure" spells and multipath ones, for example
Pure Fire
Fire-1
Fire-2
...
Multipath Fire
Fire1 Air1
Fire1 Air2
...
It's not that difficult, but undoubtely time-consuming. If ever IW would be kind enough to "publish" the spell manual/descriptions in digital Version it'll be of great help .
Reply With Quote
  #6  
Old June 19th, 2004, 11:59 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: Is there any way to change the way spells are listed?

Quote:
Originally posted by PDF:
Well, I think that what we need is a Spell Quickref sheet, listing spells by Path and path level reqs [...]
It's not that difficult, but undoubtely time-consuming. If ever IW would be kind enough to "publish" the spell manual/descriptions in digital Version it'll be of great help .
A quick reference for spells would do nothing to help the issue of how hard it is to select spells within the game, which is what the comments here have been about.

The scrolling list of spells is a moderate inconvenience in any case, once a lot of spells have been researched. But the fact that the spells show up in different locations depending on the sequence magic was researched is ... maddening.

If the spells had a consistent sorting order, life would be much easier on the players, regardless of the sorting order : Primary sort key element, secondary key power, or primary sort key power, or primary sort key type of magic (thaumaturgy, enchantment, etc) - anything that would be consistent from game to game.

But it's not likely to improve any time soon, regardless of player frustration.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #7  
Old June 20th, 2004, 11:07 AM
Chazar's Avatar

Chazar Chazar is offline
Captain
 
Join Date: Feb 2004
Location: within 200km of Ulm
Posts: 919
Thanks: 27
Thanked 0 Times in 0 Posts
Chazar is on a distinguished road
Default Re: Is there any way to change the way spells are listed?

Me too! I agree that this is a major annoyance and adding any other kind of sorting prior to display should be manageable code-wise...
Reply With Quote
  #8  
Old June 20th, 2004, 04:39 PM
Ighalli's Avatar

Ighalli Ighalli is offline
Corporal
 
Join Date: May 2004
Location: Ohio
Posts: 133
Thanks: 2
Thanked 0 Times in 0 Posts
Ighalli is on a distinguished road
Default Re: Is there any way to change the way spells are listed?

I've been thinking of making an excel sheet to refrence all the spells. I'd sort them on sheets by globals, battle field enchantment, summoning, etc. Then I'd list the gem cost, fatigue, school, magic paths needed, and a summary. It wouldn't help the annoying spell casting orders, but is anyone interested in it?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:28 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.