.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 13th, 2001, 02:24 AM

Aussie Gamer Aussie Gamer is offline
Sergeant
 
Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
Posts: 215
Thanks: 0
Thanked 0 Times in 0 Posts
Aussie Gamer is on a distinguished road
Default Game map too small

I have found that the game map is too small for three large empires to extist.
Also the chances of meeting someone in a med/ high game is too high.
Any thoughts??
Reply With Quote
  #2  
Old February 13th, 2001, 04:38 AM

Emperor Zodd Emperor Zodd is offline
Sergeant
 
Join Date: Jan 2001
Location: Syracuse,NY USA
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
Emperor Zodd is on a distinguished road
Default Re: Game map too small

Change your settings to 255 systems.
Reply With Quote
  #3  
Old February 13th, 2001, 07:08 AM

Aussie Gamer Aussie Gamer is offline
Sergeant
 
Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
Posts: 215
Thanks: 0
Thanked 0 Times in 0 Posts
Aussie Gamer is on a distinguished road
Default Re: Game map too small

Thanks for that.
I am off to have a play with the text file.
Reply With Quote
  #4  
Old February 13th, 2001, 08:30 AM

Emperor Zodd Emperor Zodd is offline
Sergeant
 
Join Date: Jan 2001
Location: Syracuse,NY USA
Posts: 320
Thanks: 0
Thanked 0 Times in 0 Posts
Emperor Zodd is on a distinguished road
Default Re: Game map too small

I use 250, there is a bug if you use 255.
The patch will fix it.
Reply With Quote
  #5  
Old February 13th, 2001, 10:37 AM

Tomgs Tomgs is offline
Sergeant
 
Join Date: Oct 2000
Location: Winnetka, CA, USA
Posts: 357
Thanks: 0
Thanked 0 Times in 0 Posts
Tomgs is on a distinguished road
Default Re: Game map too small

Also look in the mod section for a file with more system names in it. If you go over the default 150 systems you will find systems without names unless you add more names to that file.
Reply With Quote
  #6  
Old February 13th, 2001, 05:43 PM

Nyx Nyx is offline
Sergeant
 
Join Date: Dec 2000
Location: Fairfield, Iowa
Posts: 268
Thanks: 0
Thanked 0 Times in 0 Posts
Nyx is on a distinguished road
Default Re: Game map too small

On the topic of modding galaxy maps, is there any way to tweak the routine used to decide where warp points connect to? Right now, they always connect to the nearest, and I'd like there to be at least some that connect farther away. Other than making such a galaxy myself and reusing it, is there a way to achieve such a thing?

------------------
Compete in the Space Empires IV World Championship at www.twingalaxies.com.
__________________
Compete in the Space Empires IV World Championship at www.twingalaxies.com.
Reply With Quote
  #7  
Old February 13th, 2001, 11:06 PM

tictoc tictoc is offline
Corporal
 
Join Date: Jan 2001
Location: england
Posts: 106
Thanks: 0
Thanked 0 Times in 0 Posts
tictoc is on a distinguished road
Default Re: Game map too small

Wow just think, you could end up inside someone's backyard. Conversly (did i speil that rite. Hehe) someone could politely knock on your door. Nice idea.

tic
__________________
ever started at the bottom of life's ladder, climb to the top only to find your leaning against the wrong wall
Reply With Quote
  #8  
Old February 13th, 2001, 11:25 PM

Sinapus Sinapus is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
Sinapus is on a distinguished road
Default Re: Game map too small

If they had closed warp points like in Starfire, you could have something even nastier: a warp point you couldn't detect until you spotted ships coming through it.

(Okay, I was remembering what happened in the Alpha Centauri in the book In Death Ground by David Weber and Steve White.)

Anyway, did they fix the mapping system so you can use more than 100 systems in a cluster quadrant?



------------------
--
"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
__________________
--
...can you and your associates arrange that for me, Mr. Morden?
Reply With Quote
  #9  
Old February 14th, 2001, 12:02 AM

Aussie Gamer Aussie Gamer is offline
Sergeant
 
Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
Posts: 215
Thanks: 0
Thanked 0 Times in 0 Posts
Aussie Gamer is on a distinguished road
Default Re: Game map too small

Thanks for the bug warning.
I was having problem with range check errors. I will change it to 250.
I add in "Alabama" text names to the system names to get to 300 names.
Reply With Quote
  #10  
Old February 14th, 2001, 04:03 AM

Tomgs Tomgs is offline
Sergeant
 
Join Date: Oct 2000
Location: Winnetka, CA, USA
Posts: 357
Thanks: 0
Thanked 0 Times in 0 Posts
Tomgs is on a distinguished road
Default Re: Game map too small

Sinapus the fix for the cluster quadrant is on the patch list.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:42 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.