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November 18th, 2003, 04:41 AM
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Corporal
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Join Date: Nov 2003
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How many people use static pretenders?
I know that you save a lot of starting points but aren't you handicapping yourself big time by having them?
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November 18th, 2003, 04:46 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: How many people use static pretenders?
Quote:
Originally posted by Joonie73:
I know that you save a lot of starting points but aren't you handicapping yourself big time by having them?
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What do you mean by static? The ones that dont move? I dont tend to move my god around much even when he can so its not that big a deal.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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November 18th, 2003, 04:48 AM
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Corporal
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Re: How many people use static pretenders?
Yes, the pretenders who can't move. Why wouldn't you move them? Don't you want to capitalize on his abilities in as many fights as possible?
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November 18th, 2003, 04:48 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: How many people use static pretenders?
Well it certainly limits one's options! But it'd let you concentrate elsewhere, or at least catch up on your reading (i.e., do a lot of research). I've been tempted, for the variety, but haven't tried it yet.
I have played with pretenders who rarely moved, and even with tough pretenders, I usually have them spend most of their time not fighting except when needed. They're very valuable as researchers, spell casters, item forgers, and especially (for mages with many magical disciplines) as special site finders.
PvK
[ November 18, 2003, 02:51: Message edited by: PvK ]
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November 18th, 2003, 04:52 AM
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Second Lieutenant
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Re: How many people use static pretenders?
You can move them with teleport or cloud trapeze.
The Spinx and to some extent the Monilith are worthwhile.
[ November 18, 2003, 02:52: Message edited by: apoger ]
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November 18th, 2003, 05:00 AM
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Sergeant
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Join Date: Oct 2003
Location: Blacksburg, VA, USA
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Re: How many people use static pretenders?
Quote:
Originally posted by apoger:
You can move them with teleport or cloud trapeze.
The Spinx and to some extent the Monilith are worthwhile.
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I thought that was going to be fixed (finally!) in the upcoming patch?
Immobile pretenders (aka "Rocks") are nearly indestructible, have very strong magic and dominion strength for their point cost. Not being able to move is the only downside they have - if that loophole isn't closed, they're too strong.
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People do not like to be permanently transformed and would probably revolt against masters that tried to curse them with iron bodies.
Pigs, on the other hand, are not bothered, or at least they don't complain.
-- Dominions II spell manual
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November 18th, 2003, 05:41 AM
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Second Lieutenant
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Re: How many people use static pretenders?
>I thought that was going to be fixed (finally!) in the upcoming patch
Who knows when Illwinter will get around to it, if ever.
The "rock" pretenders aren't so bad now that there are more points to spread around. Plenty of pretenders can be made almost as nasty and are still mobile.
Frankly I'd rather see them using their time fixing the battle reports so they show during fort fights, and so we can speed them up!!!
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November 18th, 2003, 08:31 AM
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Private
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Join Date: Oct 2003
Location: Finland
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Re: How many people use static pretenders?
well i could think of use for "static" pretender
only one for choise tho fountain of blood that is
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