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January 21st, 2001, 10:21 PM
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Private
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Join Date: Dec 2000
Location: USA
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SEIV/Win2k Memory Usage
If anyone is interested....after playing for several hours, I got an "Out of Memory" error message. I started Task Manager and it reported that SEIV was using 180Mb� of memory (on a 256Mb system). Maybe an occasional stop/restart is in order.
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January 21st, 2001, 11:17 PM
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Lieutenant Colonel
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Join Date: Dec 1999
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Re: SEIV/Win2k Memory Usage
Interesting. I play SE IV regulary on a pair of Win2K machines. One has 256 MB of RAM and the other has 164 MBs. I never run low, or have SE IV eat significant amounts, and I sometimes leave the same game open for weeks.
John
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January 22nd, 2001, 12:47 AM
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Sergeant
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Join Date: Jan 2001
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Re: SEIV/Win2k Memory Usage
E-mail MM about it.
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January 22nd, 2001, 01:32 AM
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Private
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Re: SEIV/Win2k Memory Usage
quote: Originally posted by s_rat:
[b]If anyone is interested....after playing for several hours, I got an "Out of Memory" error message. /B]
I have no problems on a 128mb Win2k machine, and I am usually running Mediaplayer and an internet connection in the background.
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January 22nd, 2001, 03:54 PM
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Captain
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Re: SEIV/Win2k Memory Usage
It sounds like Win2K is better at cleaning up memory than Win98 (which is to be expected). I have noticed slowdowns that seem to be memory related after playing SEIV for an extended period of time. Often they continue even after I stop playing, requiring a reboot to correct. I suspect that there are memory problems, but Win2K is able to clean up the memory when necessary. I am running Win98SE on a 128 Meg system.
__________________
My SEIV Code: L++++ GdY $ Fr+++ C-- S* T? Sf Tcp A%% M+++ MpT RV Pw+ Fq Nd- RP+ G++ Au+ Mm++(--)
Ursoids of the Galaxy, unite!
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January 22nd, 2001, 04:23 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: SEIV/Win2k Memory Usage
It has been reported that SEIV has a memorie leak problem. Another poster posted his memories useages in another thread. I hope this sheds some light on the subject.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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January 22nd, 2001, 05:44 PM
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Corporal
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Join Date: Oct 2000
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Re: SEIV/Win2k Memory Usage
I'm playing SE4 on a Win98SE machine with an HP OpenView MeasureWare agent. I've got some detailed examination records of memory use and have seen very little "leaks" so far. I'll post the actual numbers when I run the report this afternoon.
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January 22nd, 2001, 06:32 PM
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Captain
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Re: SEIV/Win2k Memory Usage
I also have seen the Out of Memory error message running SE IV under Windows 2000. My machine has 192 MB. Likewise, I have not seen the out of memory error when I play it on my 98 SE machine.
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January 22nd, 2001, 06:43 PM
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Corporal
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Re: SEIV/Win2k Memory Usage
This bug doesn't seem to effect everyone, so I don't know. All I know is I had seIV using like 900mb of physical and virtual memory before it ran out It happens really quickly when I use a lot of fighers...less fighters used in the game, the slower the leak. (for me anyways)
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