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  #1  
Old January 18th, 2001, 11:06 PM

DirkHowitzer DirkHowitzer is offline
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Default Our good buddy Mr. Range Check

I keep getting a range check error. It only started recently(have had the game for about a month and no probs uptil now). Now I've explained to my computer the mental anguish that this causes me, in fact I even threatened it with violence but it still sees fit to vex me...Anyways back to the problem at hand...I followed the advice of previous threads and deleted the game and reinstalled it, the patch, and Mephito's Mod v 1.60 with extreme care. Now the thing I find interesting is that if I'm actually playing it does not do this to me. It only occurs when I turn on full AI in the ministers screen when attempting to see how my young AI would play. Now before you say that I made some kind of mistake in my AI files, I tried playing with full AI on when I reinstalled the game, meaning I used one of MM's races. Still the same problem. It occurs within the first five turns of the game and seems to be related(in my mind anyways)to the AI moving about one of it's early escorts. Any suggestions(Beyond the ole...well just don't play without full AI routine;-)?

My system is an Athlon 900mhz/Voodoo 5500 video/128 mg ram


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"He's dead, Jim."-- Lt. Commander Leonard "Bones" McCoy |Chief Medical Officer / USS Enterprise (NCC-1701)

[This message has been edited by DirkHowitzer (edited 18 January 2001).]

[This message has been edited by DirkHowitzer (edited 18 January 2001).]
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Old January 18th, 2001, 11:51 PM
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Default Re: Our good buddy Mr. Range Check

Have you altered the *_AI_Construction_Facilities.txt? If so make sure that you wrote "Mineral Storage", not "Minerals Storage". This resulted in errors for me. Just one possibility.
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Old January 19th, 2001, 12:02 AM

DirkHowitzer DirkHowitzer is offline
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Default Re: Our good buddy Mr. Range Check

Yes, it's set at mineral...at least as far as storage facilities are concerned. The rest mentioned are all "minerals". Is this hurting anything? And one other thing I just noticed...I used an AI which concentrated on colonizing the homesystem first...The game Lasted 10 turns. The range check error popped up when the first new system was explored by an escort.

[This message has been edited by DirkHowitzer (edited 18 January 2001).]
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Old January 19th, 2001, 12:48 AM

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Default Re: Our good buddy Mr. Range Check

Ok, now it's making me mad. Now it's decided to do it to me on the games that I actually wish to play! I still think it has something to do with ships as it gave me the error when I instructed one of my explorers to return to the homeworld. Your suggestiongs desperately needed!!!

One other thing that it had begun to do is it draws a little blue line from my ship to its destination when I give it orders...this line is only there briefly and then is gone. What I don't get is I have changed nothing in the game, nor in my system. I haven't downloaded anything or put any new programs on....arghhhhhh...

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[This message has been edited by DirkHowitzer (edited 18 January 2001).]
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Old January 19th, 2001, 05:44 PM
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Default Re: Our good buddy Mr. Range Check

Ah - somehow the "show movement path" (or whatever it's called) option got turned on. Other people have reported this problem as well (the path thing creating RCE's). Find the setting that turns those d@ng path lines off, and you should be OK.
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