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January 11th, 2001, 08:50 PM
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Ancient Ruins dud!
Has anyone else colonized a planet with ruins and it said you found ancient technology but listed nothing below it. I loaded the save game from the turn before and tried again and still I recieved nothing.
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January 11th, 2001, 08:53 PM
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Sergeant
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Re: Ancient Ruins dud!
I think the game specifies what kind of research item you will get when the game starts. So you might of already researched it.
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January 11th, 2001, 09:04 PM
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Re: Ancient Ruins dud!
Happened once to me. Didn't help AI, though. 
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January 11th, 2001, 09:08 PM
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Re: Ancient Ruins dud!
The ancient ruins that give you the unique items can sometimes do this. If it is one of the types that randomly gives you levels in "normal" technology this will not happen (except if all tech is already researched).
It will only happen if you have already gotten the unique technology that that world had to offer.
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January 11th, 2001, 09:10 PM
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Re: Ancient Ruins dud!
Happened to me also, landed on planet, no new tech, reloaded and tried again, same result - nada tech.
maybe it is like sundevil says
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January 11th, 2001, 09:13 PM
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Re: Ancient Ruins dud!
quote: Originally posted by Tomgs:
The ancient ruins that give you the unique items can sometimes do this. If it is one of the types that randomly gives you levels in "normal" technology this will not happen (except if all tech is already researched).
It will only happen if you have already gotten the unique technology that that world had to offer.
When that happened to me, I had no special techology. I am 100% positive on this.
Also, another time, I managed to get all the special technology without this 'duds'.
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January 11th, 2001, 09:24 PM
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Second Lieutenant
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Re: Ancient Ruins dud!
quote: Originally posted by Emperor Zodd:
Has anyone else colonized a planet with ruins and it said you found ancient technology but listed nothing below it. I loaded the save game from the turn before and tried again and still I recieved nothing.
Actually, one of the ruins sets in the configuration files gives 0 techs. So, it's not a bug. I forget which file it's in and my copy is at home. I can check a bit later.
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January 11th, 2001, 10:50 PM
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Sergeant
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Re: Ancient Ruins dud!
As near as can be told the ruins do not generate a random tech, thier tech is set at the time of galaxy creation. If you already have what they would give you, then you get nothing.
I haven't experimented with this myself, but I mentioned the problem on the SE4 mailing list and a few people who had messed with it report this to me.
I do know that I have never had more than one special tech in any given game, and that I never yet have gotten anything at all out of the fourth and later ruins I explore.
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January 11th, 2001, 10:55 PM
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Re: Ancient Ruins dud!
I think occasional duds are on purpose. Makes going for those planets a bit of a gamble.
FWIW, I've gotten several special techs in one game, on rare occasions.
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January 11th, 2001, 11:23 PM
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Re: Ancient Ruins dud!
In my current game, I have three of the unique techs (Massive Shield Damaging Weapons, Massive Planetary Shielding, and the Neural Net tech). The only one I've really used so far is the shield damaging weapon (one shot per combat, but it does 1000 points of shield damage!). I had a planetary shield facility on one planet for a while because an "ally" colonized the planet's moon. I got rid of the facility after destroying the "ally" (never break a treaty with the Moebius Consortium! like certain other organizations, the only way to leave is in a body bag (figuratively speaking)).
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