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February 22nd, 2004, 09:00 PM
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Private
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Join Date: Apr 2003
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Another Newbie Question
What to do about Plague? I'm playing right now and I think I'm doing fairly well uptill now, but now one of my major planets is infected by plague, what to do? I couldn't really find an answer in the FAQ.
Thanks in advance.
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February 22nd, 2004, 09:04 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Another Newbie Question
You need to have a ship equipped with a medical bay (researched through Biology > Medical Technology) at or above the plague level. Organic races also have a facility that can prevent plagues too!
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February 22nd, 2004, 09:12 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Another Newbie Question
Kurt, have you seen the Encyclopedia Malfadorica {link}yet? Click around there, and see if there's something interesting for you to edit yourself.
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February 22nd, 2004, 09:21 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Another Newbie Question
One caveat about the organic facility Medical Lab: it does not actually prevent plagues. What it does is cure them, after one turn of them affecting your planet.
[ February 22, 2004, 19:21: Message edited by: Imperator Fyron ]
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February 22nd, 2004, 09:50 PM
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Major General
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Join Date: May 2002
Location: Linghem, �sterg�tland, Sweden
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Re: Another Newbie Question
Quote:
Originally posted by kurt88:
What to do about Plague? I'm playing right now and I think I'm doing fairly well uptill now, but now one of my major planets is infected by plague, what to do? I couldn't really find an answer in the FAQ.
Thanks in advance.
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From FAQ:
(Use the browsers "search this page" function and search in it for the word plague)
Agreed it could be a more direct, "how to" included.. will think of it.
1.1.1.2.2 Gestation Vats - increases the percentage for reproduction rate in system. Replicant Center - increases population by an additional fixed amount each turn in system. Medical Lab - prevents plagues in system (actually cures plagues, but this occurs 1 turn after plague hits so you still receive 1 turn's worth of plague damage), increases the percentage for reproduction rate in system, increases happiness in system.
5.2 Support Ships
Some useful types of support ships are: "tankers" with lots of supply storage and supply generation components, "tenders" with Repair Bays or Space Yard components, and "point-defense ships" with lots of Point - Defense Cannons and at least one other weapon. "Hospital ships" with Medical Bays are used to stop plagues.(Capnq)
6.6.1.2 All plagues (of the same level) are identical; the source is irrelevant. In simultaneous move games, plagues do one turn of damage before being cured by facilities. Plagued planets have 0% reproduction rate, and get large happiness penalties each turn they are plagued. (Imperator Fyron)
6.6.1.3 Once the population has all expired, the [plagued] planet reverts to uncolonized and may be recolonized by anyone without fear of residual contagin. (Arkcon)
11.1.3 I keep at least 1 mothballed destroyer �ambulance� always retrofitted to be the fastest and longest range with the latest medical bay. If you wait to build one after you get a plague, it takes too long. I build this ship at an early convenient central SY even if I don�t have medical tech yet, and retrofit later.
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February 22nd, 2004, 11:58 PM
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Private
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Join Date: Apr 2003
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Re: Another Newbie Question
Thanks for all the help guys. It's my first game that is getting somewhere. Pfew, this game is huge and micromanaging trance!!
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