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  #1  
Old December 11th, 2003, 05:16 PM

Vezzra Vezzra is offline
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Default trade/gift bug???

I'm experiencing difficulties when doing gifts/trades, and it seems to get worse. The "Accept gift/trade" Messages often do not come through, and even if, the gift/trade does not take place, the items gifted/traded are not transferred.

I searched the forum and found some threads where this problem has been discussed, but only briefly, and already some time ago, with no solution offered. So I want to know if there has been done anything about it?

It has been repeatedly stated that it is difficult to reproduce (and because of that to track) this bug. Well, not for me in my current game (NGC3). It's far more diffcult *not* to reproduce it, that is to get a trade/gift through

This is extremly annoying, as this bug renders the gifting/trading feature of the game almost useless. Any idea what can be done to get the gifts/trades through?
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  #2  
Old December 11th, 2003, 05:52 PM

Andr�s Andrés is offline
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Default Re: trade/gift bug???

This bug seems to be more often when sending the message is one of the first things you do in your turn.
If you get used to send your Messages as one of the Last things you do evey turn it's unlikely you'll see ths bug.
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Old December 11th, 2003, 05:53 PM
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Default Re: trade/gift bug???

I had a lot of those message vanishings once. I've no clue why they disappear, but I think it's something you do when you play the turn which destroys the message, because I used to send Messages as soon as I opened the turn. Now it's the very Last thing I do and I haven't encountered the problem for a long time.
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Old December 11th, 2003, 05:56 PM
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Default Re: trade/gift bug???

I have to type faster...
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Old December 11th, 2003, 06:43 PM
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Default Re: trade/gift bug???

I had that feeling too, that the message gets damaged by something you do later during the turn, or if too much data is entered after it. I just did not test it extensively. It never happend to me at the start of a game when turns are pretty short, so this seems to confirm it too.
Unfortunately, reading Messages is one of the first things I do in a turn, and having a habit of doing the easy things first means accepting the gift/trade as one of the first things is kind of a reflex for me .
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Old December 11th, 2003, 07:01 PM
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Default Re: trade/gift bug???

If not already done, someone who can describe this in detail should submit this to MM.

Slick.
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  #7  
Old December 11th, 2003, 07:21 PM
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Ruatha Ruatha is offline
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Default Re: trade/gift bug???

I always send Messages Last in the turn, as things I do might affect the content of the message.
And I've almost never had any problems with gifts/trades... seems to verify what's already stated.
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Old December 12th, 2003, 11:25 AM

Vezzra Vezzra is offline
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Default Re: trade/gift bug???

Ok, I'll do my diplomatic stuff at the end of the turn now. Problem is, I tend to forget that when I've done everything else...

However, this doesn't solve the problem completely. Last turn I offered a gift, and this message didn't come through, although sending it was one of the very Last things I did (just sending one or two other Messages after this one). Unfortunately, only *one* message can be the very Last one...

Maybe I should report this to MM... what's the proper procedure?

Anyway, thanks for the help
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  #9  
Old December 12th, 2003, 11:26 AM
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Ruatha Ruatha is offline
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Default Re: trade/gift bug???

Hey, maybe I could do your trades/gifts and you do my retrofitting??

[ December 12, 2003, 09:26: Message edited by: Ruatha ]
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  #10  
Old December 12th, 2003, 11:37 AM

Vezzra Vezzra is offline
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Default Re: trade/gift bug???

Hmmm... interesting idea All we need is some tech to instantly beam our ships across the galaxy, and of course, you'll have to gift all your techs to me so I can do your retrofits

Wait... gifting things does not work with me ...looks like we are stuck...
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