|
|
|
 |
|

September 12th, 2003, 09:17 PM
|
Private
|
|
Join Date: Sep 2003
Location: Whereever I am at
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
True Max on Number of Systems?
Forgive me if I missed this in the FAQ's.
1- Are 100 systems the "imposed" true max allowed by the game engine? Or can the engine work with more?
2- If there is an imposed max by the engine, what is it?
3- Does the map editor impose a max?
(Yes, I realize already that the more systems there are, the slower the game will run. )
[ September 12, 2003, 20:20: Message edited by: ion stream ]
__________________
Political interest can never be separated from moral right. (Thomas Jefferson)
|

September 12th, 2003, 09:50 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: True Max on Number of Systems?
hello, welcome to the forums. do you like cheese?
the max number of systems is 255, imposed by the game engine. go into data, settings.txt. one of the first lines will be max number of systems. you can then change it, but no higher than 255.
i don't know if the map editer could work with more.
[ September 12, 2003, 20:50: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

September 12th, 2003, 10:26 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: True Max on Number of Systems?
I suggest you always generate random maps in-game and save them, then open them in the editor, rather than generating them in the map editor. This is because the map editor is weird and has problems making maps that are different from the default files (especially larger sized maps).
|

September 12th, 2003, 11:49 PM
|
Private
|
|
Join Date: Sep 2003
Location: Whereever I am at
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: True Max on Number of Systems?
Err, do you work in a cheese factory?
Thanks to you both for the info.
I found the 255 limit in the settings file right before coming back here.
One thing that could help off-set the slow down caused by extra large quadrants would be to reduce the average number of "objects" per system, right?
Has anyone tried a quadrant with say, 200 systems? Would the slow down for a 200 system quadrant be too ucomfortable using a P3 1 Ghz machine, and using the same average number of per system objects that the game normally generates?
__________________
Political interest can never be separated from moral right. (Thomas Jefferson)
|

September 13th, 2003, 12:35 AM
|
 |
General
|
|
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: True Max on Number of Systems?
Quote:
Originally posted by ion stream:
Err, do you work in a cheese factory?
Thanks to you both for the info.
I found the 255 limit in the settings file right before coming back here.
One thing that could help off-set the slow down caused by extra large quadrants would be to reduce the average number of "objects" per system, right?
Has anyone tried a quadrant with say, 200 systems? Would the slow down for a 200 system quadrant be too ucomfortable using a P3 1 Ghz machine, and using the same average number of per system objects that the game normally generates?
|
If you got a P3 1 Ghz machine you are just fine. I run 255 systems in a map once with alot more then normal objects in a system and it runs smoothly. And I use a P3 866 Mhz machine. So that shouldn't be a factor.
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
|

September 13th, 2003, 12:43 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: True Max on Number of Systems?
i'm a large cartoon mouse, what do you expect me to eat? 
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

September 13th, 2003, 12:59 AM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
|
|
Re: True Max on Number of Systems?
Quote:
Originally posted by narf poit chez BOOM:
i'm a large cartoon mouse, what do you expect me to eat?
|
Large cartoon cheese?
|

September 13th, 2003, 01:03 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: True Max on Number of Systems?
*gives Daynarr a medal*
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

September 13th, 2003, 01:13 AM
|
 |
Corporal
|
|
Join Date: Sep 2003
Location: Tennessee
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: True Max on Number of Systems?
Quote:
Originally posted by narf poit chez BOOM:
i'm a large cartoon mouse, what do you expect me to eat?
|
Of course you would eat cheese, but what would I eat?
__________________
Empires Colonize in an attempt to get away from Chuck Norris. Unfortunatly He is always there waiting for them.
|

September 13th, 2003, 01:21 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: True Max on Number of Systems?
vegetarian. i'm eight feet tall and have three very good hammer's.
plus, of course, everyone know's that cartoon mice are more dangerous than cats.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|