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  #21  
Old August 17th, 2014, 05:06 AM
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Imp Imp is offline
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Default Re: AA Radar Question

I just did a very quick test.
Visibility 100 all terrain open ground so nothing to interfere with LOS.
Year 1992 Russian ZSU-23-M42 vs ZSU-23-M43

They use same weapon etc only differences being one has radar the other FC15 & radar model has an EW rating.
Placed 6 of both, one of each in the same hex & then set up spotter planes & jets attack runs.
All planes used were EW 0 to negate EW rating of M43.
I did not bother to set experience identical for all units so not a definitive test but from watching a few passes dependant on range Radar controlled was 2-5 times more accurate than the none radar units.
The radar units were far more dangerous approaching 50% hit chance at a bit over half of the weapon range & well worth paying double for in game terms & that's without factoring in blocking terrain & low visibility.
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  #22  
Old August 17th, 2014, 08:32 AM

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Default Re: AA Radar Question

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Originally Posted by Imp View Post
The radar units were far more dangerous approaching 50% hit chance at a bit over half of the weapon range & well worth paying double for in game terms & that's without factoring in blocking terrain & low visibility.
Okay, I agree that sounds promising. I am not for making sweeping changes just for "getting it right" unless it has no significant bearing on actual gameplay. Don might disagree I suppose, since I caused him some grief with the last SPWW2 update, but at this point I am not making any concrete OOB suggestions. This is all just for discussion of the game mechanics.

I would like to point out that the units you used had only a difference of 4 or 27% in FC with the radar substracted. There are greater differences in other OOBs (up to 9 or 800% at least, which is a order of magnitude more) and once I get to it, I intend to do some testing as well.
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