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April 12th, 2012, 12:01 PM
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Corporal
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Blood stones and MR
Hi everybody, I am curious to know couple things I can't work out on my own:
- do Blood Stones (B3E2) still exist in latest CBM? Looks like I am unable to manifacture them.
- Is it possible to use multiple spells to increase an army's MR, like Antimagic and Army of Lead?
All help appreciated! 
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April 12th, 2012, 12:09 PM
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First Lieutenant
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Re: Blood stones and MR
I believe Blood Stones are CNST 8 in CBM. Key word Believe.
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April 12th, 2012, 12:26 PM
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Major General
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Re: Blood stones and MR
Quote:
Originally Posted by Gurthang
- do Blood Stones (B3E2) still exist in latest CBM? Looks like I am unable to manifacture them.
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Mattyburn7 is correct - bloodstones are now unique items.
Quote:
Originally Posted by Gurthang
Is it possible to use multiple spells to increase an army's MR, like Antimagic and Army of Lead?
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No, they do not stack.
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April 16th, 2012, 09:24 PM
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Captain
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Re: Blood stones and MR
That's the one reason that I dislike cbm.
Gem gens are unique...
And they are the best things in this game...
I was playing Helheim in a vanilla game and had 100 bloodstones...
That rocked...
Pun intended...
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__________________
Always forgive your enemies; nothing annoys them so much.
Oscar Wilde
He who laughs last didn't get the joke.
Saber
Alcohol and calculus don't mix. Never drink and derive.
Socrates used to say, the best form of government was that in which the people obeyed their rulers, and the rulers obeyed the laws.
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April 16th, 2012, 10:41 PM
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Second Lieutenant
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Re: Blood stones and MR
Quote:
Originally Posted by Bwaha
That's the one reason that I dislike cbm.
Gem gens are unique...
And they are the best things in this game...
I was playing Helheim in a vanilla game and had 100 bloodstones...
That rocked...
Pun intended...

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Oddly enough, the one reason that I enjoy CBM more than vanilla is the lack of Gem Gens. Worst part of the game. If I want to spend my days keeping track of who is producing what kind of gem and what not, I'd probably have studied accounting.
Gem Gens are probably the worst design aspect of Dominions 3.
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April 17th, 2012, 12:39 AM
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Captain
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Re: Blood stones and MR
I look at it as a engineering project...
Making toys for end game conflicts...
There's a lot of love for clams and blood stones...
At least in my crowd...
__________________
Always forgive your enemies; nothing annoys them so much.
Oscar Wilde
He who laughs last didn't get the joke.
Saber
Alcohol and calculus don't mix. Never drink and derive.
Socrates used to say, the best form of government was that in which the people obeyed their rulers, and the rulers obeyed the laws.
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April 17th, 2012, 02:41 AM
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BANNED USER
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Re: Blood stones and MR
Quote:
Originally Posted by Bwaha
There's a lot of love for clams and blood stones...
At least in my crowd...
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Well you're hanging with a stupid crowd then.
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April 17th, 2012, 04:37 AM
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Corporal
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Re: Blood stones and MR
... and illustrates perfectly how one man's ceiling is another man's floor.
Ideally, if Gem Gens could be made optional...
Best wishes,
Steve
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April 17th, 2012, 06:40 AM
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Second Lieutenant
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Re: Blood stones and MR
I Have No Gemgens And I Must Micromanage
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April 17th, 2012, 06:59 AM
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National Security Advisor
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Re: Blood stones and MR
If anyone wants CBM without the gem gens removed it would take less than five minutes to make such a version, *including* looking up the documentation. It's only a text file, you can open it in notepad.
However, personally I think removing gem gens is one of the best things CBM has done (it was quantum_mechani, not me). A very brave decision given the number of people who'd become attached to their gem gen strategies, but one that I think greatly improves the enjoyability of the game.
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