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  #21  
Old March 16th, 2012, 09:59 AM
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Default Re: Scenarios for the next patch

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Design by: Ts4EVER



I need your full name for the game guide. You can post it here or PM me


Don
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  #22  
Old March 16th, 2012, 11:04 AM

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Default Re: Scenarios for the next patch

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  #23  
Old March 18th, 2012, 11:02 PM

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Default Re: Scenarios for the next patch

Cameronius I just started playing the campaign. One little thing (nitpick, really): The first G43 rifles reched the frontlines in October 1943. Other than that, looks good!
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  #24  
Old March 19th, 2012, 06:41 PM

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Default Re: Scenarios for the next patch

That's an OOB problem, not a scenario design one, I picked the best units available for the core, because you are going to need them. Feel free to let me know of any other problems that you find. I have playtested the Campaign myself, but no-one else has.
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  #25  
Old March 19th, 2012, 07:36 PM
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Default Re: Scenarios for the next patch

The date of introduction for that weapon was changed three years ago so this campaign has been under development for at least that long. You cannot buy a G43 unit in 7/43 now but you could before Nov 2009.

They were in field trials before October 1943 which is why the two units available in August and September are set to "rare" for the AI.

NOBODY ( but the truly obsessed ) should loose any sleep that it's a Gewehr 43 instead of a Gewehr 41.


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  #26  
Old March 21st, 2012, 12:15 AM

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Default Re: Scenarios for the next patch

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The date of introduction for that weapon was changed three years ago so this campaign has been under development for at least that long.


Don
Actually Don,
I have been working on it for the past 6 months or so. I have been using an older installation (v2.5) to do most of the design work, then tweaking and testing on the newest installation. I hope this won't cause any issues.
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  #27  
Old March 21st, 2012, 07:56 AM
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Default Re: Scenarios for the next patch

Any "issues" encountered by using an old installation have been addressed and corrected but I really cannot imagine why anyone would use a six year old version of the game to build a campaign so, despite the claim made a couple posts back this is NOT an "OOB problem" and IS a scenario designer one. Had the current version of the game been used when selecting units the issue at hand, minor though it is, would never occurred.

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  #28  
Old March 21st, 2012, 06:15 PM

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Default Re: Scenarios for the next patch

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I really cannot imagine why anyone would use a six year old version of the game to build a campaign

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  #29  
Old March 21st, 2012, 08:35 PM
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Default Re: Scenarios for the next patch

.it would have to be.......
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