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Do you own this game? Write a review and let others know how you like it.
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March 16th, 2012, 09:59 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
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Re: Scenarios for the next patch
Quote:
Originally Posted by Ts4EVER
Design by: Ts4EVER
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I need your full name for the game guide. You can post it here or PM me
Don
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March 16th, 2012, 11:04 AM
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First Lieutenant
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Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Scenarios for the next patch
Tobias Sorger
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The Following User Says Thank You to Ts4EVER For This Useful Post:
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March 18th, 2012, 11:02 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 681
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Scenarios for the next patch
Cameronius I just started playing the campaign. One little thing (nitpick, really): The first G43 rifles reched the frontlines in October 1943. Other than that, looks good!
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March 19th, 2012, 06:41 PM
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Corporal
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Join Date: Jun 2005
Location: London, Canada
Posts: 194
Thanks: 13
Thanked 5 Times in 5 Posts
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Re: Scenarios for the next patch
That's an OOB problem, not a scenario design one, I picked the best units available for the core, because you are going to need them. Feel free to let me know of any other problems that you find. I have playtested the Campaign myself, but no-one else has.
Thanks,
__________________
Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
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March 19th, 2012, 07:36 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
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Re: Scenarios for the next patch
The date of introduction for that weapon was changed three years ago so this campaign has been under development for at least that long. You cannot buy a G43 unit in 7/43 now but you could before Nov 2009.
They were in field trials before October 1943 which is why the two units available in August and September are set to "rare" for the AI.
NOBODY ( but the truly obsessed ) should loose any sleep that it's a Gewehr 43 instead of a Gewehr 41.
Don
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March 21st, 2012, 12:15 AM
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Corporal
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Join Date: Jun 2005
Location: London, Canada
Posts: 194
Thanks: 13
Thanked 5 Times in 5 Posts
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Re: Scenarios for the next patch
Quote:
Originally Posted by DRG
The date of introduction for that weapon was changed three years ago so this campaign has been under development for at least that long.
Don
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Actually Don,
I have been working on it for the past 6 months or so. I have been using an older installation (v2.5) to do most of the design work, then tweaking and testing on the newest installation. I hope this won't cause any issues.
__________________
Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
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March 21st, 2012, 07:56 AM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
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Re: Scenarios for the next patch
Any "issues" encountered by using an old installation have been addressed and corrected but I really cannot imagine why anyone would use a six year old version of the game to build a campaign so, despite the claim made a couple posts back this is NOT an "OOB problem" and IS a scenario designer one. Had the current version of the game been used when selecting units the issue at hand, minor though it is, would never occurred.
Don
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March 21st, 2012, 06:15 PM
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Corporal
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Join Date: Jun 2005
Location: London, Canada
Posts: 194
Thanks: 13
Thanked 5 Times in 5 Posts
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Re: Scenarios for the next patch
Quote:
Originally Posted by DRG
I really cannot imagine why anyone would use a six year old version of the game to build a campaign
Don
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It's a long story.
__________________
Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
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March 21st, 2012, 08:35 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
Location: GWN
Posts: 12,495
Thanks: 3,966
Thanked 5,704 Times in 2,815 Posts
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Re: Scenarios for the next patch
.it would have to be.......
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