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Old March 21st, 2012, 02:55 PM

shatner shatner is offline
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Default Help Pricing a Pretender in Development

How would you price a pretender who is a capable of filling multiple roles simultaneously? I'm working on one right now that is on par with a dragon as far as combat potential goes and has inexpensive access to additional paths. I'm using the AllFather as a baseline because he's an excellent flying, sailing, glamored Titan who starts with two good paths (A1D1) and has relatively cheap path cost (30pts), all for an initial cost of 150 points. Anyway, I'm wanting to make something that's stompier than the AllFather and has similar magical diversity.

Now, I can look at a bunch of other pretenders and mathematically regress them to give me a ballpark value of how many points something like this should cost... and I am. However, the more stuff you pile on to one commander, the less valuable much of that stuff is (barring synergies like awe and fear). A commander can't forge and research and lead armies and raid the enemy backfield all at the same time. Every turn you spend stomping on indies is a turn you aren't benefitting from a forge bonus or sage bonus, for example. How much is it worth to have a pretender who can raid, fight early indies, research, site search and ritual cast? I know the answer should be "a lot" but, how much is that?

With all that said, what is a more-or-less valid cost for something like this:

Point Costs

Initial Cost: to be determined
New Path Cost: 80pts
Initial Paths: A1E1F1W1N1
Initial Dominion: 3

Stats and Abilities

Pretender in Dragon Form
Hit Points: 125
Size: 6
Attack Skill: 15
Defence Skill: 12
Strength: 25
Protection: 22
Precision: 12
Magic Resistance: 18
Morale: 30
Encumbrance: 2
Map Movement: 3
Action Points: 14
Weapon: Venomous Fangs
Weapon: Claw
Weapon: Bile
Maxage: 10000
Fear 10
Fireresist: 50%
Shockresist: 50%
Poisonresist: 100%
Cold Blooded
Flying
Storm Immune
Amphibian
Magic Being
Itemslots: Two Misc
Shapechange: Titan Form

Pretender in Titan Form
Hit Points: 63
Size: 6
Attack Skill: 12
Defence Skill: 12
Strength: 20
Protection: 10
Precision: 12
Magic Resistance: 18
Morale: 30
Encumbrance: 2
Map Movement: 2
Action Points: 12
Weapon: Spray Poison
Weapon: Venomous Fangs
Weapon: Claw
Armor: Imperial Robes
Maxage: 10000
Fireresist: 50%
Shockresist: 50%
Poisonresist: 100%
Cold Blooded
Flying
Storm Immune
Amphibian
Magic Being
Shapechange: Dragon Form
Secondshape: Dragon Form -- will also change into Dragon form if mortally wounded
Itemslots: Normal Human (1 head, 2 hands, 1 body, 1 feet, 2 misc)
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