.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #11  
Old January 26th, 2012, 06:51 PM

Olm Olm is offline
Sergeant
 
Join Date: Jun 2011
Posts: 272
Thanks: 13
Thanked 6 Times in 6 Posts
Olm is on a distinguished road
Default Re: How lucky can you be?

Quote:
Originally Posted by JonBrave View Post

So now I want to cast "Doom" in battle. That curses enemy units, causing them "bad luck" in combat...

What is "bad luck"? If "good luck" is: once decided hit has reached, 25(?)% chance no effect", how can "bad luck" increase anything?

Is bad luck negative luck? Does it stick with you? Can you "cancel" it with "good" luck? If I cast "Personal Luck" when I already have "Luck Charm" item on me, but opponent curses me with Doom, does that cancel just 1 of the 2 "good luck" "slots", so it was worth having both initial buffs?

Is it just me who wonders about these things...?
Luck has 50%(!) chance to ignore a hit.
Curse has the effect to double the probability of getting afflictions. It has nothing to do with luck.
Reply With Quote
  #12  
Old January 26th, 2012, 06:55 PM

JonBrave JonBrave is offline
Second Lieutenant
 
Join Date: Aug 2010
Posts: 546
Thanks: 100
Thanked 10 Times in 8 Posts
JonBrave is on a distinguished road
Default Re: How lucky can you be?

Quote:
Originally Posted by Olm View Post
Luck has 50%(!) chance to ignore a hit.
Curse has the effect to double the probability of getting afflictions. It has nothing to do with luck.
Oooohhhhhh.... So when the tooltip says "Cursed units have bad luck in combat", that's a bit of a fib/misleading/unclear??
Reply With Quote
  #13  
Old January 26th, 2012, 08:31 PM

Knai Knai is offline
Sergeant
 
Join Date: Dec 2009
Posts: 329
Thanks: 33
Thanked 12 Times in 12 Posts
Knai is on a distinguished road
Default Re: How lucky can you be?

Quote:
Originally Posted by JonBrave View Post
Quote:
Originally Posted by Olm View Post
Luck has 50%(!) chance to ignore a hit.
Curse has the effect to double the probability of getting afflictions. It has nothing to do with luck.
Oooohhhhhh.... So when the tooltip says "Cursed units have bad luck in combat", that's a bit of a fib/misleading/unclear??
It's unclear, but nothing else. Basically, there is Luck, and then there is luck. Getting wounded twice as often is bad luck, but not bad Luck. Bad luck is very broad, bad Luck would be something along the lines of having a 50% chance to get hit right after being missed - it doesn't actually exist as a mechanic, so that would be speculation.
Reply With Quote
  #14  
Old January 26th, 2012, 08:31 PM
brxbrx's Avatar

brxbrx brxbrx is offline
Second Lieutenant
 
Join Date: Apr 2008
Location: Tempe, Az
Posts: 419
Thanks: 38
Thanked 16 Times in 15 Posts
brxbrx is an unknown quantity at this point
Default Re: How lucky can you be?

A lot of common words that are used to describe effects are effects themselves. "Luck" is an example of such a word.
Reply With Quote
  #15  
Old January 27th, 2012, 12:14 PM
Soyweiser's Avatar

Soyweiser Soyweiser is offline
Colonel
 
Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
Soyweiser is on a distinguished road
Default Re: How lucky can you be?

iirc there is one rare unit (perhaps a horror) that has a special curse luck attack that does something else than simply curse. But I never really encountered that one
__________________
I'm acting like a high school girl /\
Bookmark these links:
http://dom3.servegame.com/wiki/
http://wolfsbane.alwaysdata.net/Spells.html
Test stuff, use the debug mod:
http://forum.shrapnelgames.com/showthread.php?t=36453
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:27 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.