I was working on a new EA mod nation Dystopia when I made the spell 'Q'.
The numbers are not correct yet for this spell.
In this configuration one of the casting requirements of this spell is to have a turmoil of 4.
This is not some artifact of the #selectspell as Summon Likho (820) doesn't require Turmoil.
Take a look at the spell under Construction.
http://dl.dropbox.com/u/56917571/Dystopia%20v0.5.rar
P.S.
What do you all think of my Morphing/Transforming Colossus unit. It's not finished though. I'll have to add a lot of OneBattleSpells for the various forms. These need to be research first before they activate.
P.P.S.
How did one make spells that OneBattleSpell only when they are researched.
I thought this was possible, no?
From the
Modding Tips & Tricks
- When using #nextspells, make sure that the #nextspell is researchlevel 0. Apparently the game will not cast the nextspell unless you have it researched! I don't know if this is the case for vanilla spells, but I got hit by this when using my own modded spells. You could also use this to your advantage and make a spell that gains #nextspells as you advance in research.
Does this work? Cause I can't seem to get it working.