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  #11  
Old August 2nd, 2009, 02:36 PM
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sevenwarlocks sevenwarlocks is offline
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Default Re: Eurasia

Updated - Aug 2, 2009

Bhutan is no longer incorectly identified as a sea.

http://www.sevenwarlocks.com/eurasia.zip
http://www.sevenwarlocks.com/eurasia.map


This is the Alt version I have been working on with low-pop, high income and high heat deserts. I offer it in case anyone wants to try something a bit wacky. I'm finding it hard - perhaps even impossible, to get the balance right on this, since the changes affect different nations so differently. Low pop starting regions can be a curse, unless a player succeeds in expanding rapidly, in which case, the extra gold becomes too much of a boon. Also, they provide gold even if the population is wiped out, which means they could super-charge LA Ermor and R'lyeh. The Map can be used with the same Eurasia.tga file.

http://www.sevenwarlocks.com/eurasia-alt1.map
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  #12  
Old August 16th, 2009, 08:03 AM

Zentar Zentar is offline
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Default Re: Eurasia

The use of current borders is a huge plus especially if you add specific nation start points . Adding features like those suggested by Ballbarian, Stavis_L, Sombre, and yourself would enhance this map further. You have a typo misspelling on the map (Ural Maountains).

Thank you for the map.
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