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  #11  
Old April 29th, 2009, 11:02 AM
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Default Re: Quantifying Waypoints

Here is what I was talking about (Set "Russia" to human and formation B to computer control, repeat it, say, 5 times and note the turn the formation commences movement).
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Last edited by hoplitis; April 29th, 2009 at 11:25 AM.. Reason: addition
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  #12  
Old April 29th, 2009, 11:22 AM
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Default Re: Quantifying Waypoints

Quote:
Originally Posted by Pyros View Post
Actually the random probability effect should better work with sections or single units rather than platoons.
The point is to give a bigger replayability to any custom battle.
I would like to see this at an effect, in which any meeting engagement could turn out to become an offensive or defensive battle.

cheers
You can randomize via reinforcements.
But there is another way to "randomize" simultaneoysly the response of all formations to their waypoint paths (and especially if they include secondary (buffer) waypoints)...
...must write part 2 of "quantifying waypoints" immediately
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  #13  
Old May 25th, 2009, 02:35 PM
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Default Re: Quantifying Waypoints

OK RL has caused some delay on Part B of "Quantifying Waypoints" but I'm about half way through and moving on.
BTW has anybody gone through the attached text and test scens or am I dancing solo here? (which would actually be the story of my life! )

...seriously now, I'm really interested in some feedback on this one ...
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  #14  
Old May 25th, 2009, 03:17 PM
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Default Re: Quantifying Waypoints

RL ? Are you saying that what your doing here isn't real?

I think RL should be replaced with ML (Mundane Life)
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  #15  
Old May 25th, 2009, 03:52 PM
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Default Re: Quantifying Waypoints

Its on my to do list but same problem at present not finding a block of time to sit down with, couple of weeks & am hoping normality returns
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  #16  
Old May 26th, 2009, 11:38 AM
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Default Re: Quantifying Waypoints

Quote:
Originally Posted by hoplitis View Post
OK RL has caused some delay on Part B of "Quantifying Waypoints" but I'm about half way through and moving on.
BTW has anybody gone through the attached text and test scens or am I dancing solo here? (which would actually be the story of my life! )

...seriously now, I'm really interested in some feedback on this one ...
I also have run face first into ML and have very limited time for doing anything "fun" at present. I still try to access the forums here once/twice a day to keep tabs on what's going on but hav't had time to actually play, or play with, WinSPMBT for a month or so.

I am however VERY interested in your project hoplitis !
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  #17  
Old May 26th, 2009, 12:12 PM
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Default Re: Quantifying Waypoints

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Originally Posted by Suhiir View Post
...
I am however VERY interested in your project hoplitis !
Me too!
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