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  #21  
Old April 8th, 2009, 11:03 PM
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Tolkien Tolkien is offline
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Default Re: Artifacts

Yes, but the Harmonica isn't cursed like some other items (i.e. you can remove it), and it's just a chance of horror marking, not a definite mark. So if your commander picks up a horror mark, slap it onto another and repeat.

Also: why use a mage? An indy scout or commander will do.
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  #22  
Old April 9th, 2009, 01:04 AM
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Default Re: Artifacts

Item spells work with quickness. At least the ones that appear in the "cast spesific spell" list (Staff of Corrosion, Ice Pebble Staff, Flambeau etc), and possibly items that cast spells on their own like Nethgul and Spirit Helmet.
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  #23  
Old April 9th, 2009, 01:07 AM

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Default Re: Artifacts

Which artifacts cannot be forged BTW?
- the stuff of Solaris
- the stuff of Bogus&Co
- the Shortsword

any others?
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  #24  
Old April 9th, 2009, 01:56 AM

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Default Re: Artifacts

Robe of the Sorceress (like Ring of Sorcery)
Crown of P'tah (call mummy or something)
Crown of Kataphagus (death +1 control undead)
Hammer of the Cyclops (forge bonus)
The Admiral's Sword (Admiral Torgrins Sword)
Vial of Frozen Tears (Water Magic +1 Death Magic +1)

I think that's all.
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  #25  
Old April 14th, 2009, 01:04 AM

MaxWilson MaxWilson is offline
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Default Re: Artifacts

Well, they can't be forged *normally*. Someone reported that if you have enough research to go from Const-8 to Const-12 in one turn (IIRC 17,000 RP/turn or something) you will have the ability to forge those unique items. Not that it will ever happen in a real game.

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