#Spec problem in spell modding.
Apparently the #spec 33554432 (castable only underwater) does not work on modded spells. Is Dr.P still around? If not, is there a somekind of bat-signal to summon him? He is the founder of the spell modding bible and I thought that he might be able to help.
I can work around this by copyspelling "water strike" and modding it to do 0 stun damage. Then I just add the real spell as #nextspell with the "can be cast underwater" (8388608) spec. This works, but when you view the spell in-game it shows the stats for the fluke Water Strike spell, so it's kinda make-shift workaround.
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.
If you need to ask something about modding, you can contact me here.
See this thread for the latest info concerning my mods.
|