Re: [minor] Updating the missions labels on TFs
I agree with OTGamer on the demo. I think it needs to be a couple of turns longer, and it needs to allow players to evaluate the results after the last turn. I think just disabling the "Go" button after 6 or 7 turns (instead booting them after 4) would be a big improvement. It would give demo players enough time to stabilize their oil as Japan--or lose because they neglected it for too long.
---> Mouse
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