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  #21  
Old October 24th, 2008, 04:14 PM
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HoneyBadger HoneyBadger is offline
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Default Re: New Nation: Dreamers

Why does everyone assume that Sombre hates my guts? I'm pretty confident that he doesn't, atleast because I'm a big fan and promoter of his mods, and mod Nations in general.
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  #22  
Old October 24th, 2008, 05:02 PM
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Default Re: New Nation: Dreamers

Some people think my mods are overpowered, others think they are underpowered. I think that means that they are as balanced as they can be. Anyway, I appreciate any feedback on the nations that you give me. It allows me to 1)include playing styles different than my own; 2)fix errors I missed.
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  #23  
Old October 24th, 2008, 05:24 PM

Aezeal Aezeal is offline
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Default Re: New Nation: Dreamers

hmm can't remember much pplz saying that your mods are underpowered but you'd know that better than me . I do know they are graphically overpowered compared to vanilla game though

Honey, don't didn't say, nor do I have an opinion on Sombre's feelings for your guts. (I happen to know he hates me though, he admitted that somewhere, since you read everything I suppose you read it) I just didn't think that post of you was worth a thanks (no offence but it wasn't you most enlightning post ever you'll have to admit) so I was wondering wether it was sarcasm of his mind being gone.. I've though of a 3th option though with includes intoxication with either alcohol or drugs.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #24  
Old October 24th, 2008, 10:33 PM
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Default Re: New Nation: Dreamers

It's not for me to read Sombre's mind or understand his motivations I doubt he'd appreciate the attempt, in any case.

And it wasn't meant to be enlightening, it was just meant to bump the post, and not to leave Amos hanging. I'm a fan of Amos's mods, as is Sombre--that's something he's publically stated.

So, just possibly, it's thanks for taking an interest in something we mutually enjoy?

In any case, I try to think the best of someone, until and unless they give me a clear reason not to. And I'm certainly not about to make judgements upon a person for simply clicking my 'thanks-o-meter' without explanation. If someone does something nice, that's a good thing. I don't have to look it in it's mouth. If they did it out of less than pure motivations, then they have to live with that burden on their conscience, not me. Life's too hard, short, and brutal to waste time on second-guessing the good bits

It's not always an easy standard to hold myself up to, and I've been known to jump to conclusions, but it's better than distrusting everyone automatically. Ofcourse, it's a much easier and more valid way of life on these boards where we're physically safe from harm.

We seem to find ourselves in a society where showing gratitude or appreciation is viewed as showing weakness. I think the opposite is true, because any situation where an intelligent, confident person can afford to appear soft-by choice-in any way, is one where that person already has the upper hand.

Whether or not simply saying "thank you for this free mod you've created with your time and talent" is showing weakness--well, if you have to ask yourself that question, it's in itself a sad commentary on the times we live in. But we still don't find ourselves in Feudal Japan, surrounded by ninjas, where death might come from any direction, at any time, for anyone.

Nobody's twisting my arm, and Amos lacks any key to my fate. And-think of me what you will-I'll vouch for Sombre being atleast a reasonably intelligent person who doesn't do things out of pure berserk randomness very often. It's just politeness and respect to show someone that they're valued.

I choose to value Amos, and Sombre, for that matter, for the work they've done to make the game better and more enjoyable for everyone, and in turn, I choose to feel valued, myself. Whatever else I might be, I'm not afraid of that.
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  #25  
Old October 25th, 2008, 10:54 AM

Aezeal Aezeal is offline
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Default Re: New Nation: Dreamers

/me starts to throw up.

The post I started this about, nor this last post are cause for much thanks... even though some misguided souls seem to think differently

The second part of your last post certainly has nothing to do with what I was talking about anyway.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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