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  #1  
Old September 21st, 2008, 08:28 AM

OMAC OMAC is offline
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Default Startsite commands not working

Hey guys, Cheaty McCheatyface OMAC here again, here to ask about using the startsite command, and whether I'm doing it wrong. My command looks like this:

Quote:
#specstart 53 156
just like the manual says. Unfortunately, it doesn't seem to work. Is there anything I'm doing wrong?
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  #2  
Old September 21st, 2008, 08:53 AM

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Default Re: Startsite commands not working

The map's Orania, and the nation's LA Marignon by the way.
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  #3  
Old September 21st, 2008, 09:29 AM
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Edratman Edratman is offline
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Default Re: Startsite commands not working

No mistakes that I can see.

Double check the map file and look to see if you have a typo that isn't in the post.
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Old September 21st, 2008, 01:10 PM
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Default Re: Startsite commands not working

What manual and are you referring to modding or mapmaking?

If you added some other national site to the province by the #knownfeature command, you won't get those units to show, because the site must be defined as a startsite in the mod file. Adding it to the province via map command will not work. What site are we talking about?
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Old September 21st, 2008, 06:19 PM

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Default Re: Startsite commands not working

I think he means start province in mapmaking
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #6  
Old September 22nd, 2008, 03:46 AM
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Default Re: Startsite commands not working

In that case he should check that the province is not labeled nostart in the map file (easiest to check in the map editor).
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Old September 22nd, 2008, 06:24 AM
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Default Re: Startsite commands not working

I checked, it isn't a nostart province.
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