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  #11  
Old July 27th, 2008, 12:38 PM
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Default Re: help on Agartha

Quote:
llamabeast said:
Fear will be no use against a pretender - they never break.
Someone tell my gods that then!

I have seen plenty of gods leg it! Usually I am pretty happy they run away as well, otherwise they would have died.
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  #12  
Old July 27th, 2008, 12:49 PM
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Default Re: help on Agartha

Quote:
Meglobob said:
Quote:
llamabeast said:
Fear will be no use against a pretender - they never break.
Someone tell my gods that then!

I have seen plenty of gods leg it! Usually I am pretty happy they run away as well, otherwise they would have died.
Yeah, I use naked SC Gods quite a bit, and they do a good job of running away.

I think Llamabeast might be confusing that with the fact that immortals in positive dominion are not suppose to retreat.

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  #13  
Old July 27th, 2008, 01:19 PM

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Default Re: help on Agartha

Nope nope, they run away when your army is reduced to 25% of its original hitpoints, but they won't run away from fear.

In the case of a lone SC god, the 25% rule means they run away when close to death.
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  #14  
Old July 27th, 2008, 04:15 PM
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Default Re: help on Agartha

Quote:
llamabeast said:
Nope nope, they run away when your army is reduced to 25% of its original hitpoints, but they won't run away from fear.

In the case of a lone SC god, the 25% rule means they run away when close to death.
Fear, the ability, or a morale check?

I've definitely had Gods run away from morale checks when above 25%

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  #15  
Old July 27th, 2008, 06:47 PM
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Default Re: help on Agartha

Jazzepi, immortal gods or regular ones. Lamabeast is only talking about immortal gods in their own dominion. All non-immortal gods are subject to fear and moral checks. They souldn't break as easily due to their 30 moral score, but they do indeed break.
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  #16  
Old July 27th, 2008, 09:04 PM

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Default Re: help on Agartha

No, he's talking about all pretenders.

If either 'side' wants to prove what they're talking about they need only run a couple of simple tests.
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  #17  
Old July 28th, 2008, 07:05 AM

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Default Re: help on Agartha

If you've got full magic, as Agartha I'd try Petrify in Earth magic.

As I recall if they fail their MR check it's instant death (unless they're already made of stone, and some other cases - a Wyrm should be petrifiable), if they pass their roll they still get paralysed, which makes them much less troublesome.
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