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  #11  
Old April 7th, 2002, 04:52 AM
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Default Re: SE IV Holy Grail

Same thing happened to me when I decided to use the first 10 game turns to emergency build BSYs over each of my homeworlds (5 planet start). I also had my BSYs build more BSYs at emergency build (3 turns/base). At around, oh, 75 or so bases and turn 11, I made my first contact, and promptly found myself at war with the galaxy. Not a good start.
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  #12  
Old April 7th, 2002, 09:53 AM

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Default Re: SE IV Holy Grail

In a non-Proportions game, the fully populated Shpere World is something of a farce. IIRC, there was no bonus to production for populations over 10B, for this reason, the best possible bonus was the same for both Sphere World and Ring World.

Why pack any more than 10000 units of population on a Sphere World? The slaving masses will do more good in other places...

Anyone make effective (non-"I've already beat you but I'm going to build this first.") use of a Sphere World in a multiplayer game?
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  #13  
Old April 7th, 2002, 10:52 AM

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Default Re: SE IV Holy Grail

Well, messing around I've discovered that if I take out EVERYTHING except for one player world, I get around 2000 turns per minute or 33 turns a second.

So getting up to the theoretical max would take half an hour with F12 held down. I'll try it out tommarrow (err, today, later. 2 AM)

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  #14  
Old April 11th, 2002, 05:22 AM

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Default Re: SE IV Holy Grail

Got back to the testing. Currently at EDIT: YEAR, not turn 9000 with no ill effects.

Side note: my race is still marked as "newborn"

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[ 11 April 2002: Message edited by: Phoenix-D ]

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  #15  
Old April 11th, 2002, 06:46 AM

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Default Re: SE IV Holy Grail

Currently on year 23400.0

I have encountered a bug; the clock only updates every year, instead of every month. Not exactly huge priority, I'd think

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  #16  
Old April 11th, 2002, 05:49 PM
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Default Re: SE IV Holy Grail

Hmmm, 64K turns? At one minute / turn, playing 12 hours / day, that would give you 89 days of playing time. Does ANYONE on this forum have that much patience?

[edit: I forgot to add: This is a good example of why we need a real scenario editor. So you can give an AncientRace AI a sphereworld at the start. See tag line.]

[ 11 April 2002: Message edited by: dmm ]

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  #17  
Old April 11th, 2002, 10:19 PM
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Default Re: SE IV Holy Grail

quote:
I think the race "age" is determined by how many ships have been build, how many planets colonized, etc. but not by how many turns did it Last
Yes, Age is a function of the Experience score.
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  #18  
Old April 12th, 2002, 01:07 AM
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Default Re: SE IV Holy Grail

quote:
Originally posted by Phoenix-D:
Got back to the testing. Currently at EDIT: YEAR, not turn 9000 with no ill effects.

Side note: my race is still marked as "newborn"

Phoenix-D

[ 11 April 2002: Message edited by: Phoenix-D ]




I think the race "age" is determined by how many ships have been build, how many planets colonized, etc. but not by how many turns did it Last
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