Don wrote:
>Here's a suggestion for everyone who feels that getting >stuck is such a big deal as all the suggestions to "fix" >this "problem" add up to the same thing.... you don't >want to get stuck so you want something added to the game >to prevent that
>Turn "breakdowns" off in preferences. You'll be much >happier
>Neither Andy nor I think the >breakdown/stuck/immobilization rate we have in the game >now is a problem. If anything we are more generous than >we should be.
>Don
Thanks Don. I just thought I'd ask and I'll just have be a little more patient when using a ford...
Rubberneck wrote:
>Breakdowns and getting bogged down by unsuitable terrain >are great ways to throw in some randomness to the game. >I'm as frustrated as anyone else when a tank ace sinks up >to his hull in mud, but it does cause some re-thinking on >the battlefield. I've had to change almost my entire >attack plans on occasion because of units becoming stuck >at the worst possible times. In my opinion, breakdowns >are one of the key features that allow some scenarios to >be replayed over and over again and still be interesting.
>By the way, I've also won a battle handily only to >discover at the end of the battle that multiple KV-1's >were wallowing behind the lines and couldn't join the >fight. Oh happy day!
Definately a nice surprise when it's 1941 and Panthers and Tigers are still found only at the circus...