Re: Chaos vs Order?
Why would the good races forsake death magic? Blood magic MOST definitely,
but death magic is not evil per se.
As a matter of fact, this game will be ruined if it is played unfairly. Nothing
can stop the Evil players from coordinating, and if they do that, it will be a
walk in the park for them. So we have to assume that all Evil guys are honest.
Can't we assume that all Good guys are honest as well, and let them script
only non-evil spells?
What is an evil spell? Anything that hurts population. Unrest and discent is
fine, killin is not. Anything that uses mind control and has 'evil' fluff.
Anything described as killing innocents. Thus summoning ghouls is an abomination
but rasing longdead would be fine.
Evil elemental spells: Hurricane, Tidal Wave, Volcanic Eruption
Evil astral spells: Enslave Mind, Imprint Souls, Master enslave
Evil death spells: Black Plague, Burden of Time, etc..
If a spell can be rationalized, it's fine:
Charm - oh, yes, you convert an unit, but you do it by a mind melt that lets
them see that your side is right.
Raging Hearts - the good people of the province are rising against the oppression
and are killing the tools of the evil regime.
Bane Lord - a great hero from the past arises to help defeat the enemies of
all that is good and pure.
I wonder whether any non-blood items should be forbidden to the good races. I
cannot think of any items that are clearly evil, and do not require blood. Does
the horror harmonica? The Wraith Sword I'm not quite sure about. There's
plenty of soulstealers in fantasy that are not evil... but still.
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