.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #11  
Old January 21st, 2008, 05:32 PM

shaun shaun is offline
Private
 
Join Date: Jan 2008
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
shaun is on a distinguished road
Default Re: campaign problems

No did not buy any air in the core first, bought helo gunship in the support, this problem is strange,it looks like if you pick the SADF(south africa) against another nation(tried US and angola) and you pick a mech co, and some art and anything else, then everybody can spot, but it only loooks like this problem is with the SADF and when you pick a mech co in the core, it proberly could be in other places, but I have not tested.
Reply With Quote
  #12  
Old January 21st, 2008, 05:56 PM

shaun shaun is offline
Private
 
Join Date: Jan 2008
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
shaun is on a distinguished road
Default Re: campaign problems

Heres the saved generated campaign games folder zipped,

king deployment 1
king deployment 2
king2 ingame
king3 ingame

you will see eveyone can spot
Attached Files
File Type: zip 576823-SavedGame.zip (706.0 KB, 106 views)
Reply With Quote
  #13  
Old January 21st, 2008, 06:13 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,498
Thanks: 3,967
Thanked 5,705 Times in 2,816 Posts
DRG will become famous soon enough
Default Re: campaign problems


OK, we'll keep digging into this

Don
__________________


"You are never to old to rock and roll if you are too young to die".--- What do you expect to be doing when you are 80?


https://www.youtube.com/watch?v=8kWt8ELuDOc
Reply With Quote
  #14  
Old January 22nd, 2008, 01:52 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,958
Thanks: 465
Thanked 1,900 Times in 1,238 Posts
Mobhack is on a distinguished road
Default Re: campaign problems

Good catch (twice! )

Buglet #1: The code that allowed you to purchase helos in your core force was only checking that it was battle 0 of a campaign. So, when you arrived at the support forces purchase for battle 0, this still kicked in, and the helo formations were allowed, whatever the air superiority points were set to in the actual battle. So, buy a gunship section and drop it and you had an air superiority point "credited" back to you.

Buglet #2: has been there a LONG time as well, it appears. The test to see if the unit can bombard had been altered to allow barges, light and heavy amphibs to allow any of these to call bombardment in an amphib assault (since in the original game you could not dismount in the water on turn 0?). By allowing the transports to call, you could fire naval gunfire support during the waterborne assault. (Think that was the original problem, was 5+ years or more ago! ).

barge amphib assault code now fixed (to be tested properly though) - only amphib vehicles for the assaulting player and on a beach assault mission, should be allowed to call arty if have a radio.

- Sub bug:
that piece of code checked that the unit's index was 0, in a formation as the leader is assumed to be 0th unit. However in a campaign, unit index 0 is not necessarily the leader any more (if the leader was destroyed and replaced by another platoon member). Fixed.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:45 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.