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  #21  
Old October 15th, 2007, 03:52 PM
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Default Re: Quickfix 3.10

(NEVERMIND I'LL JUST LOOK AT THE BUG THREAD)
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  #22  
Old October 28th, 2007, 12:39 PM
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Default Re: Quickfix 3.10

New to game (still waiting for game in mail) and was wondering where do these file go? In the mod directory?
thx
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  #23  
Old October 28th, 2007, 01:28 PM
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Default Re: Quickfix 3.10

Quote:
theshadow said:
New to game (still waiting for game in mail) and was wondering where do these file go? In the mod directory?
thx
Download the zips in any directory you prefer, but extract the zips/rars in to the /mods directory. That's about it, actually.
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I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

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See this thread for the latest info concerning my mods.
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  #24  
Old December 9th, 2007, 07:44 PM
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Default Re: Quickfix 3.10

What is the #effect and the #spec of the "Internal Alchemy"? I dont think #copyspell is working anymore so cant copy it.
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  #25  
Old December 9th, 2007, 08:08 PM
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Default Re: Quickfix 3.10

Ooh! The desert dudes go insane as they absorb the Unlife? Schweet!

You can copy stats off of one of those mad priests or something to have them *start* at insanity 50.

The effect # is 10111. Positive values make you younger, IIRC.

The spec # is 545783808; that's works underwater (8388608), not-vs-undead (which you probably don't want to keep) (524288), and a mysterious flag (536870912) that I don't know what it does.
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  #26  
Old December 9th, 2007, 09:25 PM
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Default Re: Quickfix 3.10

Thank you DrPraetorious. This is very helpful.
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