AI inefficiient build manager
I've noticed that the AI will only build one thing at a time in some situations, which seems weird. In my latest game the AI got stuck in a routine of building only 3 satellites per turn for several turns, leaving 12 other plaents idle.
I recall discussion to the effect that Gold was going to do construction logic better, allowing the AI to build multiple items at multiple places. Is this something you have to specifically order, and if so where?
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Emperor's Child
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