Re: request for new patch: an ai that can learn
In a way we have that some of that. The "list of pretender builds and some idea of what to do with them". Maps can include a god build and scales. Loading the map with positions, structures, sites, can "lead" the AI in a certain direction. So we can get this if someone wants to build a Scenario map which includes a bigger better Ermor or Rlyeh.
Also the Semi-Random program allows including god builds that can be randomly assigned to AIs when you run it. If we can get enough different good players to do builds for each nation then that can become a great feature. But we need for someone who really FEELS Mictlan to provide some Mictlan builds. And someone who FEELS Ctis to provide Ctis builds. And Caelum, Abyssia, Pangaea, Arcos. Those are all so different that totally random builds just dont do as good a job as if we provided some smart ones.
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