.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Star & the Crescent- Save $9.00
winSPWW2- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #41  
Old February 13th, 2002, 08:35 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: Things I would like to see in the next Version(s)...

Hmmm...S.J. I think there are some real newbes reading and posting without playing
__________________
Kill em all let God sort em out
Reply With Quote
  #42  
Old February 13th, 2002, 08:35 PM

Sinapus Sinapus is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
Sinapus is on a distinguished road
Default Re: Things I would like to see in the next Version(s)...

quote:
Originally posted by mac5732:
Its probably been mentioned before, But, I would like to see a "self destruct" componet that you could put on your ships, so if you have a ship way out or runs out of supply and is useless, you could just push the button and destroy it if it had one of these on board...

just some ideas mac



There is a self-destruct component for ships and bases. Comes with Propulsion lvl 3, IIRC. While it also self destructs if the ship is taken by boarding parties, you can self destruct it using the Scrap/Refit window as well.
__________________
--
...can you and your associates arrange that for me, Mr. Morden?
Reply With Quote
  #43  
Old February 13th, 2002, 09:32 PM

Nethog Nethog is offline
Private
 
Join Date: Feb 2001
Posts: 46
Thanks: 0
Thanked 0 Times in 0 Posts
Nethog is on a distinguished road
Default Re: Things I would like to see in the next Version(s)...

Minor but very useful enhancements:

- all status windows remember scroll location after closing/repopening.

- related to the above, when jumping to a location (e.g. goto from log window, or to a ship from ships window) when you return to the original status window the item you jumped from is visible in the scroll area and highlighted.

- Ships window - show ONLY ships NOT in a fleet.

- when retrofitting a ship, option to use a new ship name based upon the class name retrofitted to. e.g. if I have a design named "Lt Cruiser DUC1 Mk1", and I build a ship with this design which is named "Lt Cruiser DUC1 Mk1 0001", then if I retrofit this ship to a new design named "Lt Cruiser DUC4 Mk1", I would like the retrofitted ship name automatically changed to "Lt Cruiser DUC4 Mk1 0001" or a unique number if 0001 is taken.

- ability to retrofit ships in a fleet (i.e. without having to taken them out of the fleet). Should also be able to scrap them as well)

- when the "entire tech tree" option is turned on, be able to right-click on an item in the tech tree window to get more details (e.g. for a component get the components detail screen as well as other info listed in components.txt)

Medium enhancement:
- ability to retrofit units. For example, you should be able to retrofit ALL weapons platforms on ALL planets using something like the "upgrade facilities" button in the Construction Queues window. Ditto for troops. You should be able to retrofit fighters as you do ships, and retrofit bases and sats if a space yard is present. I would also like to retrofit ALL ships/sats of a given design to a new design similar to the weapons platforms/troops enhancement. Also for all units, when I retrofit all units of a given class I would like to also have the option of updating all contruction queues with old designs to use the new designs. See Tips for replacing obsolete units?

Major enhancement:
Add "fog-of-war" sight rules similar to Sid Meier's Alpha Centauri. For example, in a system you have a limited sight range that could be increased with various facilities or components on ships (e.g. sensors). When processing your turn you would actually view enemy ships as they pass through your sight range. Areas beyond your sight range would appear dimmed (as in SMAC or many RTS games). This would work even better if Jmenschenfresser's idea of larger systems was added. See an old thread for more on this idea: Topic: Enemy movement (turn-based)
__________________
Regards,
Nethog
Reply With Quote
  #44  
Old February 13th, 2002, 10:20 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Things I would like to see in the next Version(s)...

quote:
- when retrofitting a ship, option to use a new ship name based upon the class name retrofitted to. e.g. if I have a design named "Lt Cruiser DUC1 Mk1", and I build a ship with this design which is named "Lt Cruiser DUC1 Mk1 0001", then if I retrofit this ship to a new design named "Lt Cruiser DUC4 Mk1", I would like the retrofitted ship name automatically changed to "Lt Cruiser DUC4 Mk1 0001" or a unique number if 0001 is taken.
To simplify the code, and prevent SE4 from accidentally changing a name you want to keep, how about an auto-rename button in the recycle menu?
Reply With Quote
  #45  
Old February 13th, 2002, 10:40 PM
mac5732's Avatar

mac5732 mac5732 is offline
Brigadier General
 
Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
Thanks: 0
Thanked 0 Times in 0 Posts
mac5732 is on a distinguished road
Default Re: Things I would like to see in the next Version(s)...

Guys, I know about the self destruct in regards to boarding, However, I did not know that if you say had a ship out of supply, not at a shipyard, etc, that the scrap/retrofit button could be used to destroy a ship, I knew it could be used on mines but I apoligize for my lack of knowledge in this particular area, I have been playing this game for quite awhile and I still learn some basics from some of you. I am not talking gold Version but 1.49. I have not played the demo as I was waiting to be surprised when it comes out.
Mottlee - I therefore stand corrected in this request and yes newbies do ask questions of the veterans who else would you ask? That's how we learn

I have gone back and tried the self destruct and yes it does indeed work as long as you have it on board the ship and I thank everyone for this info.
I've never used this componet as the majority of my games are against the AI which does not use boarding troops, at least not that I have seen so far, and in my Hot Set games we just like to bash each other's ships and none of us have ever really used it. I once again apoligize and shall delete my prior post


just some ideas mac

[ 13 February 2002: Message edited by: mac5732 ]

__________________
just some ideas Mac

BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
Reply With Quote
  #46  
Old February 13th, 2002, 11:26 PM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Things I would like to see in the next Version(s)...

Sorry, mac. You've been here for ages, and I never suspected that you might have just never used the SDD...
Reply With Quote
  #47  
Old February 14th, 2002, 12:22 AM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: Things I would like to see in the next Version(s)...

Mac I too say I'm sorry...was ment as a light hearted joke and you are right for I too have asked Q and A's on this forum and I take my hat off to all that add to it. <S>
__________________
Kill em all let God sort em out
Reply With Quote
  #48  
Old February 14th, 2002, 04:06 AM
mac5732's Avatar

mac5732 mac5732 is offline
Brigadier General
 
Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
Thanks: 0
Thanked 0 Times in 0 Posts
mac5732 is on a distinguished road
Default Re: Things I would like to see in the next Version(s)...

Guys, no offense was taken, were all friends here and I do have tendancy to say some dumb things without proper explanation, I just never used it because in my style, for myself only, I just feel that if I used it against the AI, that I would have a slight advantage, so never gave it a thought that you could possibly destroy a ship with it and tks to you I have obtained new knowledge that I plan to use in an up coming PBW game sometime this year against a number of those on this forum, can't say to much, my upcoming opponets are probably reading this.

just some ideas mac
__________________
just some ideas Mac

BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.