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  #11  
Old April 17th, 2007, 06:26 PM
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Default Re: Question about Dom 3 development

I mostly used Gimp to make maps. For sprites I use Spooky Sprites, but occasionally use gimps a bit at first and import the picture into spooky.

Spooky works under linux nowdays (and possibly under windows, although I haven't tried for a long time), but when we started with dom-ppp I used corel draw or something in windows and exported it to the atari version of spooky. At that time dom was an atari game. We switched to linux after a few months, but the atari conversion of sprites took quite a while to disappear.
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  #12  
Old April 17th, 2007, 06:34 PM
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Default Re: Question about Dom 3 development

Wow - did you ever distribute the Atari (Falcon only?) version, or was it just for playing with each other at that point?
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  #13  
Old April 17th, 2007, 06:54 PM
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Default Re: Question about Dom 3 development

The atari couldn't manage the game after a while.

BTW it was made in gfa-basic at that time IIRC.
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  #14  
Old April 17th, 2007, 07:53 PM
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Default Re: Question about Dom 3 development

I understand that your other game "Conquest of Elysium" was also written in Basic. I love basic. I still use it for alot of my programming in linux and windows (it crosses over nicely), and all of my CGI work.
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  #15  
Old April 17th, 2007, 09:38 PM
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Default Re: Question about Dom 3 development

Interesting. Thanks for the historical info!
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