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  #21  
Old April 4th, 2007, 07:01 AM
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Default Call God

I have also invested more than 40 points in Call God. He didn't come back last turn, and this turn a bunch of Trolls thought it would be extremely amusing to wipe out my PD and siege my home province.

Can your God come back if you have invested >40 points but your home province is under siege?
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  #22  
Old April 4th, 2007, 07:10 AM
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Default Re: Call God

Yes, and he should attack the besiegers. Alternatively, it could be that he behaves like indie attack events on sieged castles (which is a reported bug). Or there could be some bug. I'm going to shortlist this issue so that it gets investigated.
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  #23  
Old April 4th, 2007, 07:29 AM

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Default Re: Call God

Calling God back needs 50 points. I've tested it some months ago. The manual is wrong here.
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  #24  
Old April 4th, 2007, 07:57 AM
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Default Re: Call God

Thanks calmon, that's useful info! I made 40 last turn, and then at the end of this turn I had 48. So, that may be the reason that he did not show up. I'll find out this next turn if he will attack the Trolls. It's MP so I won't know for about 12 hours probably.

Edit: Well, my Pretender showed up, but he didn't participate in breaking the siege (which was successfully broken by other units of mine). I also did not get a message that he arrived, he was just there in the garrison.

I made a zip of the savegames directory for this turn, but I don't have a backup of any other turns. Please PM me if this zip is needed.
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Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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