Modding ritual summoning spells
I'm sorry if this has been covered somewhere, but I can't seem to find it. Is it possible to make a new ritual spell that summons non-commanders? Doesn't seem to work.
#effect 10003
#fatiguecost 1000
#nreff 2
#damage 2003
should cause a spell to summon 2 units of number 2003, gem cost 10, correct?
The spell can be cast but no units show up.
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